Hey Maya, thanks for the reply! I’ve tried other conjurer pet build but this is definitely the most fun and damaging one I tried so far! I have now since made a few modifications and it might be quite useful for this build!
I have made some minor modification to the build. IMO, one of the weakness of the build is movement speed (123% using this set up in my case), so I used wardstone on medal (played a bit on armor augments to max resist still) and opted for lion+lantern instead of crane in devotion (losing a bit of vit resist on pet but more tankiness and movespeed + trap resist and insane energy regen). Also perhaps the biggest change is that I used Sandking’s heart amulet which is a lot of bleed damage and +1 occult skill are all very useful! Oh, I also used grim harvest boots (more skill points on briar and vit resist for pet) and wildshorn legs (massive health and DA) with ancient armor plate component (armor absorb). I hope you can also test it out yourself to see whether there are improvements. I feel this perhaps is if not the highest but one of the highest dps pet build while being balanced all around out there
I sincerely apologize because no one ELSE seems to have this question, so I’m likely missing something Maya…
In the screenshot for your Crate kill, it appears you are using a Bound Wraith and a Will of Bysmiel, as well as Familiars and Primal Spirit. The GD link you’ve provided has a Bloodsworn Codex and Zaria’s Pendant, and no skill points in either Primal Spirit or in Familiar.
What am I missing? Can you please provide a link to the build you used for Crate?
Iirc there was a patch that nerfed primal spirit duration/cooldown. Probably what triggered the change. Likely old screenshots since the changes weren’t tested.
Took around 4 minutes, so 1 min slower than the original build and has some mana issues requiring mana potions, but other than that, was pretty ok and as you can see I forgot to even fully invest my attributes but that was not an issue
Hey Maya. Didn’t think it was worth creating a new topic for, and figured you’d know the answer: does the Total Damage Modifier from pet items like Bloodsworn Codex affect the devotion procs those pets are bound to? I know if a proc is bound to a pet the damage scales with pet stats, but I don’t know if that pet scaling extended to the % total damage modifier.
Updated the build with a no greens setup.
Now uses Nightbringer weapon instead of Silverbolt for added survivability.
Removed Hellhound due to lack of points
Note- As long as you don’t facetank while Sundered, should have enough tankiness for everything, including standing in Callagadra’s tornadoes. Due to going Mogdrogen based devo route, build retains plenty of damage as well.
While you can get much higher DPS with the inclusion of Double Rare MIs, I am still trying to find the best version for those, so will be a while until adding that to the thread.
Build further updated because I wanted to facetank cally through sunder on a mogdrogen based devo setup. While it is not Tree + Ishtak and you can still die if you get screwed over by RNG and eat a shotgun of sand while sundered… you have pretty good survivability all the same.
Been having the best success with this one out of all my pet builds so far. All Superbosses killed in 2 minutes or less while being rather safe despite the focus on damage more than tankiness.
EDIT - a slight change from Primal Instinct to Mog’s Ardor since the change in kill times weren’t really noticeably different and Ardor gives pets better survivability.
Hi Maya, would you say this is lazy like your other builds? Looking for a walking simulator. I would do Fluffy Squishy but cannot stand the constant drone of the wind devil sound, so would prefer a build that doesn’t use them. Thanks!
Unfortunately, this one has a rather active playstyle compared to Fluffy Squishy. But good news is that it is still a MayaTM build, so is still pretty lazy mode