I actually have 15 spare points to max Savagery but it doesn’t seem worth it to me.
I already have like 4k Bleed / s = 12k Bleed / 3s damage according to my calculation (not counting % damage, RR, crits etc)
from various procs and 350% Weapon damage skill.
I calculated that bumping this to 26/16 will, together with its effect on WPS, give me like 150 Bleed / s.
so the gain would be like 150 / 4000 = 3.75% which is not impressive. I’d rather take some skills for OA / Health (for Ravager fight mainly)
[edit] I think I calculated this wrong but still shouldn’t be much
[edit2] Recalculated to around 170 Bleed / s
I noticed that
% Bleed bonus is global, well that’s something at least
but flat Bleed is not global actually, then it would be no brainer
I may take it eventually because 26/16 looks good in Grim Tools.
Where’s that 150 coming from ? I get roughly the same result but before accounting the wd in, are you saying the Savagery charges don’t affect the %wd part ?
They do, I just have another higher source of WD. I read a few days ago that only one source of WD dot (highest) counts in Malawiglenn’s guide, before that I heard it on Rekt’s stream.
Btw if the build is ok I will test what difference hardcapping Savagery makes for it because you can never be 100% sure.
the second - it is multiplicative - also keep in mind that more attacks per second lead to higher probality of crits - with the damage bonus applied to DoT damage
While that is correct, feral hunger uses savagery and thus all of its %WD and multipliers as base damage so as Coyote mentioned and you confirmed ingame the second calc is correct.