Servitor MI's, please buff drops in Ascendent

I understand my feedback to allow the chthonic insectoid enemies to have a two chances to drop their MIs instead has been rejected before, but what about allowing that just in ascendent mode?

If giving yellow servitor type enemies two 3% chances instead of one is too powerful, what about a 3% chance and a 1.5% chance? It’d feel like a really nice perk for the harder difficulty and the “jackpot” of an enemy rarely dropping two instead of one will also be a nice little dopamine spike.

I think logic could apply to all MI enemies that drop more than one type of MI, like the ugdenbog pistols trio, but I understand it makes a bit less sense since those enemies aren’t dual wielding them. Maybe there just increase the drop rate from 2.57% to 4?

Etc.

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