In another thread I got some flak for claiming Shepard’s call is a bad leveling skill for pets. What really surprised me was even Maya seeming to disagree. So here we go, I’ll present my thoughts on it. And you guys and gals feel free to counter-argument, because I just can’t wrap my head around it.
Shepard’s call has 66% uptime. At lvl1 it’s 60% pet damage, so it actually starts off at 40% average. This is even being optimistic, because 0.5-1 second lost and even lower is more realistic due to it having to be procced. Offensively it doesn’t really do much more. Good defensive bonuses, but pets don’t struggle to survive on normal. The crit damage is good too, but crit damage is better the more your damage scaling and OA% for pets increase. For normal difficulty and for leveling, the crit damage is good - but hardly a big deal. Especially considering how overkill damage is wasted through opportunity cost (those skills could be placed elsewhere, if a pet one shots every trash mob you don’t put more points into the pet unless you want or need it for bosses).
That out of the way let’s look at fiend. Short CD AOE over time. This one also gives 65% fire damage passively to the pet, synergizing with itself. If you are leveling relying on hellhound or briarthorn, I’d argue this is better than shepard’s call even. It may have been OP w/o cooldown for skeletons, but /w cd - I’d argue tsunami is better.
So when you’re leveling. You want AOE coverage to clear the screen fast. Tsunami does this well. For skeletons - it is S tier. Because many of your skeletons will be ranged. Fiend will often proc for ranged skellies doing absolutely nothing (no mob in range of that skelly). Tsunami actually have a very decent range, also low CD. With skeletons, tsunami procs all the time and unlike fiend, it almost always hits something. However for a conjurer summoner, I’d say Tsunami isn’t that good. Mainly because the bird if focused hard early - has plenty of AOE coverage /w increased projectiles.
Now my argument for Nighttalon. Compared to Shepard’s call 40% inc. damage at lvl1 and increasing (under optimal conditions)… Nighttalon by the devotion itself gains 40% pet damage passively straight off the bat, passively, always up. Shepard’s call will slowly but surely become better than this… but we haven’t looked at the other stuff yet. +5% attack speed for pets (is a multiplier no?), and 36 flat bleed damage per second dot.
Dots become more powerful the more pets you have since every minion is its own entity applying it. So 7 skeletons is 36x7=252 flat DPS. Not counting its innate damage bonus. Also NT grants bleed% damage bonus too at 60%. Now trash mobs isn’t speed bumps while leveling, heroes and bosses are. So no matter what pet build you are playing - single target DPS will be more valuable.
Conclusion. And feel free to disagree, I’d be happy to be proven wrong if I am! So I very much want and hope for counterarguments…
My opinion is - If playing any build with skeletons, tsunami is the superior choice early on for leveling faster. Nighttalon too. Both of these outclass shepard’s call and fiend both. If playing a build w/o skeletons, tsunami loses its value somewhat because the bruiser mobs like briar and hound are way better off with fiend as these mobs are melee and the fiend proc lasts longer. For any non skeleton pet build I’d go fiend first and then talon. I wouldn’t go shepard’s call before lvl30-40 personally.
It would take a hell of a niche build for me to EVER consider NOT using Shepard’s call in a mid-lategame build. It is very strong with huge scaling potential. However - in the context of leveling - Shepard’s call is - imo - very overrated.
For people with those cheat mods to make characters. I’m confident that it can be proven objectively and not opinionated - that Nighttalon and Tsunami/fiend - are all (depending on summoner combo) superior in efficiency in the early game for someone leveling.
I only play SSF+HC so maybe that context changes things dunno. But I consider Shepard’s call completely unnecessary in normal difficulty for lvl1-50. On the flip side, almost completely mandatory on elite+ in terms of efficiency.