I am talking about Skeletons, Blight Fiend, Dirge of Arkovia pet etc.
If you haven’t noticed, you character stops running and pauses for a slight moment if you cast the skill. Also if requires you to target the ground to summon the pets.
Meanwhile for the ones like Hellhound for example, you just press the button and there is no pause, no need to target where you want it to be summoned etc.
Personally, I would prefer if the AoM pets were changed to work like the Pre AoM ones interms of summoning. Reap Spirit obviously is an exception to this so we won’t be discussing that.
And I am also aware that being allowed to target the ground lets you control precisely where you want your pets to be spawned. But I don’t personally see any tangible benefit from it.
So, feel free to share your thoughts on the matter
Now for the poll:
Yes, change the way they are summoned.
No, it is fine how it is right now.
Why not both? (eg: as an option like Classic Casting)
Honestly, I’ve never cared where I spawn those pets. Also, talking about benefits, if someone will bitch about that Blight Buddy… I mean Fiend (get it? because you can misspell “fiend” as “friend” - no need to tell me how funny I am) needing the casting it currently has, I’ll only say Hellhound also explodes upon death and it has the same spawning as Birdo, Briarthorn etc.
Make skeletons a channeling spell, which summons one skeleton every 0.3 seconds.