Shrine and Riftgate GUIDs ?

In the char savefile the shrines you have discovered / restored and the riftgates you have activated are identified by a GUID (16 byte hex value).

Does anyone know where in database.arz these values are stored to connect the file to the database ?

I find the shrines and riftgates (records\interactive and records\ui\riftgatemap\locations respectively) but no GUIDs…

They’re stored in map files in the part that is done by the linker tool since they only get saved when grouped together :wink:

Thanks, any idea where I find the map data in the game files ?

Uhm that would take some research time, never looked for them.

Unfortunatelly I won’t have the time to do that today…sorry :confused: