mamba
1
In the char savefile the shrines you have discovered / restored and the riftgates you have activated are identified by a GUID (16 byte hex value).
Does anyone know where in database.arz these values are stored to connect the file to the database ?
I find the shrines and riftgates (records\interactive and records\ui\riftgatemap\locations respectively) but no GUIDs…
Elfe
2
They’re stored in map files in the part that is done by the linker tool since they only get saved when grouped together ![:wink: :wink:](https://forums.crateentertainment.com/images/emoji/twitter/wink.png?v=9)
mamba
3
Thanks, any idea where I find the map data in the game files ?
Elfe
4
Uhm that would take some research time, never looked for them.
Unfortunatelly I won’t have the time to do that today…sorry ![:confused: :confused:](https://forums.crateentertainment.com/images/emoji/twitter/confused.png?v=9)