Sigatrev, Maya, thepowerofmediocrity and other pet players

As Belzzz noted in the more general theory crafting thread, there have been some item updates on grimtools.

One thing that stood out to me (assuming my memory is not bad) are some changes to the Ghol’s set. The summoned pet no longer has a buffing aura but now has either a debuff aura or a casted debuff (tooltip is unclear) that includes -15% poison and acid resistance. Meanwhile the attack speed buff it used to have was moved onto the set’s 4 pc bonus as a Mogdrogen’s Pact modifier.

Yeah, time to make Ghol Conjurers :stuck_out_tongue:

Btw, the 100% Pierce converted to Acid on Briarthorns is a bug/mistake right? Since they no longer have pierce dmg…

If we can get Bantai to increase the Chaos damage on the Dracarris dagger so that it matches the Fire and Burn damage, this might turn out to be viable and fun. 4% Physical Resistance, low Chaos damage, and meh armor hurt a lot, but I’m sure smarter minds can get around these weaknesses to make something worthy of being put in the Compendium.

Chaos Reap Spirit Defiler: https://www.grimtools.com/calc/nZo9llo2

With the 12 second life span, the Wraiths should have enough time to inflict some good damage, especially with the new changes in the Fiendgaze Tome. 111% - 121 Chaos RR, depending on how often you want to spam Symbol of Solael, all-Chaos Fissure bound to Thermite Mines so you don’t have to micromanage the mines as much, Bysmiel’s Domination to prevent the caster from Physical hits and great pet Speed, and Bound Spirits that also do Chaos damage.

Probably not great, but nice to see Dracarris come out of the ashes and make Demo useful for pet builds again.

What damage type do you think will be the strongest for conjurers?

Like elemental vs physical vs bleed

Hi,people I have never played pet build before,but want to try in FG maybe with the new set Ghol’s malice,so can poison Ritualist be viable?Came with something like that,but I am not too happy with stats,especially pets speed.What are you suggestions ?
https://www.grimtools.com/calc/w2638EAV

https://www.grimtools.com/calc/62ax89gN

Wanna try something like this due i like the enourmus flat dot eledmg that comes from Arcanist :wink:

ps.: i tried full lightning setup on my conjurer today and the dmg looked pretty good. Under 10 secs for dummy and gargabol was
i don’t know … 2nd form went down like 3 secs. Before the ring buff i got 2million dps spikes with that conjurer so should be more now (:

https://www.grimtools.com/calc/1NXgvxBZ this is the pre-plan for the conjurer @ expac. Ressis i have to work arround on pets abit but
the attackspeed is decent x)

https://www.grimtools.com/calc/w263E17V

134 flat Bleeding per second for each pet with 137 Bleeding RR without the need for Manticore. I suspect something like this is going to be a contender for best use of Conjurer pet builds.

How can I improve/switch this build now (TILL FG) so I can farm with it

Its a witching hour double raven cabalist so it was nerfed twice

https://www.grimtools.com/calc/1NXg3KXZ

I guess it will be what the hell(hound) build?

Regards

looks like extreme dmg if the pets can survive it (:

Anyone else have felt after patch that pets now dying easier? I lost my chillmane pet in grove 5 times and an 12/16 biathorn 3 times. usally i dont even recast any of them in main campain.
pet resists are: ele & poison max, 66% chaos, 41% aether, 60% pierce, 45% bleed resist, 10% physical, +17% da (im pretty sure that was higher before), +156% health; but even at gargabol they went to 40% life in few seconds, 80% fireresist on them… my swarmlings appeared faster than doing something x.x

im not that much into petstats since i doesnt play it alot. Can someone tell me if its the da, or something else?

Was Pet DA nerfed? Don’t see anything in the patch notes.

Btw, you could try something like https://www.grimtools.com/db/items/9111 to see if the pet DA is the problem.

That bleed looks strong, but I feel like that concept would definitely need some tweaks in order to deal with pet survivability. Those res are quite low. Mend Flesh would probably help I suppose though?

Small optimization: Changing Rat + Lion to Lotus + 2x Crossroads frees up a point, which can get you another 18 flat bleed from Huntress. Unfortunately that does lower your movement speed though, and you’re already pretty low on that.

Perhaps Oleron is too much to ask for, though, and a compromise of getting Falcon to free up some devotions would be necessary. Or even Bat, since there’s also over 100 vit RR in this. Oleron is such a good devotion to give up though.

I understand that it’s kinda just put together as a proof of concept at the moment, but just kinda thinking. Hell, if there was something that converted pet acid to vitality i think bleed/vit pet ritualist could be a real thing if the pet survivability was fixed up and all… blight fiend + the bysmiel’s command pet both do a decent chunk of poison/acid after all. Maybe that’d be OP to enable though. Dunno, I’m tired.

Grimtools does not account for pet resistances affected by global buffs, so the pet resistances from Storm Spirit, Blood of Dreeg, Emboldening Presence, and Oak Skin do not show in Grimtools. It will show up on game sheet once you summon a pet, however, so the pet Resistances are much higher than shown.

Yep, I’m aware of this limitation of GT. Forgot about the pierce res, but I still don’t like how low a lot of the res are. I suppose you can somewhat get away with it in crucible, though crucible with 70 vit/chaos res pets does not sound that good to me (the blessing is +50 to the main resists, right? 33 to the CC resists)

If your pet aether/chaos resistance is not capped before buffs, the chances of your pets surviving is going to be pretty low.

100% this. Pretty positive it’s why maya couldn’t keep pets alive in crucible with my build. only had like 30-40% aether chaos res

My lack of piloting skills doesn’t help either :stuck_out_tongue:

(Too many aetherial meteors to the face can be harmful for health)

If the pets came with a higher baseline of resists innately in the class skill itself, this would all be a lot easier.

Do we know the baseline of resists they have atm?

I just checked. They’re pretty nice in some cases. Hellhound has some innate aether and chaos resist but skeletons don’t.

But elemental, chaos, and aether are big pet killers.

Skeletons get super high in some resists but 0 in others:
15% phys, 15% pierce, 50% cold, 50% vitality resist innately. Excluding CC

Wait… you can check pet stats like resists? how?

Could you link or otherwise post all their hidden stuff?
(It isn’t available on GT and I have been looking for it for months :O)