Skills crossing over to other mastery bug

In some cases, you can see a skill from a mastery available in the quick slot bar of a character that uses a different mastery.

I’ve yet to figure out how to reproduce it… happens with some skills but not others. Some of these had a default 1 point in them in the classtree file.

Some were modified skills and one was completely new. So I’m lost on how to reproduce it.

For example I made a hidden passive that grants dualwielding in Soldier. Starting a fresh new character I can already dual wield.

Ok I seem to have narrowed it down to the _classtree file.

Adding a default point in there for a skill makes it enabled for all classes. I think it’s also saved together with the char save file so in case anyone got confused…