Smokehouses

Is there a way to stop a smokehouse from smoking meat ort fish?

Example. Smokehouse way out by a hunter. the nearest fisherman or rootstore is many grid squares away. The skoker will waste precious time going all the way to get fish.
turning productivity to “0” does not solve it, still goes and gets fish.

Need a way to make them smoke only one item.

Yea, there is a slider in the building, same as all buildings that can build more than one thing.
Set the fish to zero and it will only do smoked meat.

I think that what he meant is that even with the slider at 0 for fish, the worker still goes to get some fish (and once the fish spoils, goes to get some more, etc…).

I had the same problem with my 6 smokehouses that were close to my barns, they were specialized in meat, but would still go get some fish. Removed the fisherman (too bad for diet variety :oD). Next time I’ll try to plan to put my barns close to some water.

Or maybe it can be solved in code with the worker only stocking what he actually needs.