like you I’ve fallen in love with this game and it has been great… but I am now at a point where I just can’t find anything to do in the game. I farm nemesis at ultimate without problems, I have a full set for my class (markovian’s) and even a green axe that has tyrant’s and of alacrity.
The game is just too easy. Where are the harder difficulties like in diablo? the paragon levels? I find the end game…rather lacking at the moment.
Starting new characters for me buddy. Half way through my 3rd and already planning my 4th. Plenty of class combinations, abilities, devotion procs, items to build around etc. If I see something that catches my eye , I start planning a build/character for it on a whim.
GD doesn’t bend to the MMO-ish nature of modern online games. By design it isn’t supposed to be played with a single character to infinity.
The good news is, A5 is coming soon, and it will bring more new content and new challenges, eventually new gear.
What after it, when it get old and character power begin to prevail the content difficulty? Probably make a new build, or try Crucible - it’s a kind of substitute of an endless dungeon.
Personally, I have been getting into making alts with the spare legendary sets I have; for me at least, the trick is to nearly skip normal with powerleveling from crucible (spend all your points on devotions), then blast through it at lv~50. It’s way more palatable to replay the game when you have the majority of your build built imo. There’s also SoT/BoC and a new aetherial dungeon in the same vein coming out in december, so there’s that.
I do agree to a point that this game could definitely stand some kind of “end game” content to provide a replayable challenge that isn’t just a mob grinder like crucible.
And what is “make new characters and gear them up” if not a (potentially) endless grind? Instead of “Kill A to get gear to kill B to get gear to kill C” you heave “kill things to get gear for character A, then kill the same things to get gear for character B, then kill the same things to get gear for character C” which is even more boring IMO.
I’d much rather have endgame content than endless alts. If you like endless alts then have at it, but right now I’d stab a man to have a tier 2. Maybe that’ll be something they could put in the xpac.
Playing with new characters is much better than endless grind with the same character. With new characters you can try new skill combinations, that varies the gameplay and it doesn’t become monotonous very fast. Playing with the same character through endless grind is god awful because you are playing the same way over and over, it gets monotonous really fast.
So yes, i’m glad Grim Dawn encourages you to play with other class combinations instead of playing with the same one over and over. Grim Dawn is single player ARPG, not a goddamn MMORPG like Diablo 3 so desperately tried to be (and failed horribly).
As a few mentioned already, I aswell try new mastery combos.
I have my main HC character that I collect loot with, and try making build around those interesting legendaries or epics. - Have a vampire build planned around Crimson sword already. ^^
Congratulations, you’ve maxxed out your character! Either continue to farm nemeses and bosses or start a new character: there’s a lot of different build types you can play as and experimenting with new builds is fun.