Soldier feeling himself not quite well in FoA. With the release of Zerker a lot of soldier archetypes are severely powercreeped. Most notably its Bleed and Pierce Soldier specs.
There’s already a very good suggestion in OP things_ topic
But i also want to add some suggestions.
First of all, let’s focus on one of the Soldier’s selling points - War Cry.
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Add pierce/bleed flat rr on Break Morale - i think its quite fitting, because we already have bleed-focused Blade Arc (and also quite a lot of items which support Bleed Soldier, like Bloodrager/Jarldin sets) and pierce damage% on Deadly Momentum and Oleron’s Rage. Yes, we somewhat already have it in the form of Terrify, but… uh… its just bad to use. Changing Terrify into oathkeeper-like mutator, which will switch flat phys rr on Break Morale to Bleed/Pierce would be also nice.
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Make cooldown of War Cry 4,5-5 secounds. Maybe with level scaling, so we will need to get levels of War Cry to get to this cooldown. Seriously, the fact what any phys soldier build which is not snb warlord hard-locked into 2(!) helmets, to have 100% uptime on warcry just feels bad. Especially with addition of Berserker which have no such problems with his cry.
Second skill which really needs buff is imo Menhir’s Will.
Worst circuit breaker in the game by far.

Restrictive skill which procs on 33% hp and does nothing but regen and one-time healing, this skill is very underpowered and outdated. Just the fact what its the only restrictive circuit breaker in the game should make it if not the best saving skill, but at least strong.
Suggestions:
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Increase proc threshold to 50-60%, so this skill can be reliable.
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Make Healing over-time, it will really support bleed Soldier.
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Add any form of damage mitigation - either max res%, flat absorb, or %absorb

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