The only thing I would ask for with this next patch is maybe look at the energy issues of certain Soldier builds. I have ten different Soldier builds and most have energy issues while certain others are perfectly fine. There are reasons why some combos work and some don’t, which I will list the reasons why I think they do/don’t work. Again I have over 1900 hours of experience with this game and this has been an ongoing issue since before AoM for me, especially my main Commando Markovian Tank, his abilities are up so often thanks to Markovian set passive (except when running Crucible because energy becomes a non-factor there).
Battlemage: Arcane Will (great Regen), Mental Alacrity (SCR), Inner Focus (Spirit boost), I.E.E. (Leech, % Regen increase), never have issues on either of my two Battlemages.
Blademaster: … No energy sustain abilities. Don’t think you can count the absorb/leech from Phantasmal Armour as it’s tiny. My Belgothian Blademaster runs out all the time. Faster than a spirit pot cooldown time.
Commando: … No energy sustain abilities. At all. While my two Commandos are a tank and a 2hander, they still chew through energy faster than spirit pots can keep up with.
Death Knight: … No energy sustain abilities at all. Considering casting things like Bone Harvest or Siphon Souls is a very real thing for DK then energy should be something supported here.
Tactician: … No energy sustain abilities at all. My tank Tactician that has minimal skills to use ends up draining his energy faster than pots can keep up with. My friends ranged auto attack Cadence build has energy issues too with very few abilities to use.
Warder: Mogdrogen’s Pact, good enough to keep you just having to use pots when fights are drawn out. Tank Warder with Dawn Breaker’s set never has issues.
Warlord: Presence of Virtue, same as Mogdrogen’s Pact, supports everything (except for the cost of a maxed EoR, but that being a channel skill that’s a fair enough energy cost. Only needed to take Inspiration devotion here and it’s supported EoR well, along with PoV).
Witchblade: … No energy sustain abilities here again. Casting things like Doom Bolt on a Chaos 2-hander build, or even trying to use the ability on something like Obsidian Juggernaut just chews up the energy faster than anything can keep up with. Tried to use energy regen buff pots, spirit pots and energy pool increasing pots and no matter what, the OJ ability or Doom Bolt just drains it all too fast.
The common factor here is Soldier however. You take most of those second classes in combo with any other class and energy seems fine (usually) and that means Soldier is the weak link here (in energy sustain only mind you, strong class otherwise). You can do things like take Bard’s Harp: Inspiration, run energy pool/regen buff pots, use your spirit pots, but when all of those become essential to a build being able to sustain itself, while others don’t even need spirit pots, it feels bad.
Mostly this is just the comparison to other certain soldier builds being fine and others just not having the sustain. I tried looking through the build compendium and never found a Soldier combo build with more than maybe 40/50 energy regen (except for Battlemage, Warder and Warlord of course) which is just not enough. Not when one ability can cost 3 times more than that. This isn’t taking into account Crucible either as it’s now been superseded by Shattered Realm in my eyes and in SR there is no energy regen buffs as far as I’m aware.
Soldier is my favourite class, but I have abandoned so many builds because, short of being forced to take something like Inspiration, I could not make their energy costs sustainable. These builds have also had minimal skills to use as well, mostly auto-attacks or passive damage, and yet they still could not keep up with the energy cost. But while playing those same builds next to a friends Shaman with Moggy’s Pact and Oathkeeper with Presence of Virtue, they were totally fine and had no energy issues at all. Especially next to something like my friends Archon, with both Moggie’s Pact and PoV together, that build never even needs to use a spirit pot! And neither do I when I play alongside it, but alone I can’t sustain my energy costs at all.
Now while I understand that spirit pots exist for a reason, as well as other regen tools and that if you give people too much regen they’ll never need to use them, but when some builds don’t need them at all and regen faster than they can spend it or at least enough that you only need a spirit pot every once in a while, and your build can’t keep up with them even when using a spirit pot on cooldown and the regen elixir’s at the same time? I’m sure you can see how that might feel unfair or unbalanced to someone in that position. And no I don’t want to take Inspiration in every single Soldier build >.> but I’m feeling like I have to if I wanna be able to use my abilities with reckless abandon, like other builds can do already lol.
Honestly just giving Soldiers a passive amount of regen like Presence of Virtue for Oathkeepers or Mogdrogen’s Pact for Shamans would sort them out in terms of energy. I know that means Warlords would end up having even more regen, more than they need, but Archons get that already with the two combo of their passives giving plenty of regen, so why can’t Soldiers? Soldiers get the least passive spirit of all classes in their mastery bar, and most accessory items they take require very little spirit, and physical damage doesn’t scale with spirit, so there’s little to no incentive to put points there for a Soldier either. With that in mind, shouldn’t they have passive energy regen somewhere in their skills to support the fact they get almost none through any other means either? Like Oathkeeper does have in Presence of Virtue?
I get that other people may not view it this way, but I personally am feeling forced to take options that aren’t ones I want to take for a certain build, just to make it sustainable energy wise, while other builds don’t need to do that at all. Please bring Soldiers up to meet everyone else with their energy sustain.