Some chests are hard to see

Plop!

So, a confession: I used to think that the achievement was the reward for defeating the Chamber of Souls in the Steps of Torment. I completely missed the chest.

Multiple times.

Here’s a screenshot of the area on my computer:

Now I don’t know if I messed up my settings or anything, but isn’t the chest difficult to see?

I remember I also missed the chest from the same area in Port Valbury.

If it isn’t just me, then it’d be cool to see the visibility of these important chests be increased!

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I also missed the chest in Steps once, on my first playthrough, but saw the one in Valbury.

i think the main issue is they get covered in corpses and potentially lingering FX

it’s extra noticeable in Ancient Grove and Tomb of the Heretic where there are large monster models, easily towering over the chest when laying dead - even if i know the chest is there it can actually be hard just to click it
i can imagine people that aren’t aware of the chest being there/being actually openable after the fight might have a harder time realizing/remembering “oh, yea, there was a chest in here right?” :sweat_smile:

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Well, Crate can add a toggle option in the settings to mark chests/bone piles/rocks/etc. just like in Titan Quest.

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Which chest do you mean? I assume not the yellow glowing one? :smiley:
(Maybe I also missed it multiple times already?)

Though I do think some are hidden/hard to see on purpose.

OP is talking about the reliquary in the bottom right center of the screen shot (buried in the green fog down and right of the wind devil).

Oh right in the middle here? That has to be hidden on purpose, right? :sweat_smile:

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I missed that same chest and a few others when I first started playing. I love the ones like that in mist/magic glow, it fits in with the story very well, and I can kind of blame myself for missing them. That said, anytime any accessibility options can be added to a game, I’m all in 100%!

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