After several clear of the 150 Gladiator waves with different characters, the lazy of me decided to write this feedback & thought about the Crucible
which have major flaws in core design (at least from my point of view) that i will try to describe point by point.
The challenge itself:
One of the biggest flaw is that the crucible challenge mostly your toughness and not that much your damage, that make tanky character by far valuable & constant than extreme dps build like deathmarked blademaster.
I would prefer a system where both toughness & damage are equally challenged (and no the timer&scoreboard arent enough for damage part), basically far more higher HP mobs with a little less damage than the current meta, it would increase build diversity that can perform well rather than only the tankiest one.
Second point is the end at 150 waves, i think that the challenge should continue farther than that with infinite wave system at some point to feel really epic
Benedictions/Towers:
I completely dislike those mechanics, the benediction are so strong that i feel playing another character which isnt that great.
Having 4 benection with 2 or more active tower at same time shouln’t be allowed in a sense.
I would implement them differently also, like a random spawning buff for the duration of 1 wave or 10 that you can choose to pick or not, that could imply a more strategic way of using them with a despawn system and a maximum cap.
Mutators:
well, not so much to say about this, it add a little RNG part that i’am definitly fine with.
Unlock difficulty:
Its really a shame that we have to waste 1 hour to do Aspirant/Challenger difficulty with endgame character.
I would suggest a kinda natural way to implement it.
Kill Loghorrean in Normal -> unlock Elite difficulty
Kill Loghorrean in Elite -> unlock Ultimate + Crucible Challenger difficulty
Kill Loghorrean in Ultimate -> unlock Crucible Gladiator difficulty
it would be a great quality of life improvement.
The Loot:
Loot are great if you can do it efficiently in a stable way without dying, this is probably be one a of the best farming zone.
In closing:
Overall crucible is cool, but could be far better. seems i had to high expectation before it was released. :<
Secondly i have to apologize for my poor english level, since this is not my mother tongue, writing this was harder than a 150 gladiator clear with blademaster. :rolleyes:
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