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Please allow us to assign a different key for selling items (e.g. Shift-Click). That would allow players to read scrolls/recipes or assign components while in a merchant menu. The current scheme is a break of consistency as a right click in the inventory does not always mean the same thing.
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Consider changing local map moving to right mouse button. That would allow the player to walk around with the map open. Customizable transparency would be neat in that respect. I know that it’s possible to click-hold outside the map and then move around, but it’s a bit of a hassle.
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Maybe add a button on the map to return to Devil’s Crossing to simplify moving there without scrolling all over the place. Maybe even a list of all core locations (DC, Homestead, etc)
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When sorting the inventory, make sure that completed components go first. It needs some experience to tell apart which ones are done and which are not. I guess many people only use components when they’re completed so that would be quite convenient.
I just saw that 3. is already being discussed elsewhere. Nevermind.