*SPOILER ALERT* about Devil's Crossing in xpac

Okay, there was a spoiler alert in the title.

Now there is a SPOILER ALERT right here.

You have been warned.

Something has been driving me crazy about xpac so far. How the heck…?

Did that giant aether monster clear the warp portal in Devil’s crossing without breaking the door frame?

Mad hops.
/10char

Or Shadow Strike :stuck_out_tongue:

he be gentle

but yea i have also asked this during testing, found it weird that such a huge enemy can walk through a doorway without creating any damage :rolleyes::rolleyes:

Maybe very good at climbing over the inventors roof :D:D

smells fishy. perhaps an inside job…

Maybe he bent down ( ͡° ͜ʖ ͡°)

On a side note, did anyone notice that there are legs with a pair boots sticking from under him? I looked at the characters in DC before the attack and no one from the people who die does have a pair like those. Who did exactly get squished by the falling body? :I

On a related note, I thought the whole point of those salt lines on the ground was to keep Aetherials etc out. :eek:

Nobody expects the hop!

Or maybe he spent enough time on the forums during the Necro reveal that he became immune to the stuff.

There are 3 graves, across from the hangmans noose.

one for Rook. the gatekeeper.
one for Harmond. The questgiver for killing various undead. he was standing in that location.
And one for Sahila, the spiritguide.

Kerrick, the salvage dealer is also missing, and has no grave. also, that was his stall…
So, that is probably Kerricks body stuck under the golem. No grave, because his body is still stuck under the golem.

Totes teleported through the doorway yeah.
Also, the riftgates WERE a baffling weakness. odd they didn’t have better guards set up. Classic DnD gate travel. Lock that down. Outside town gates, or at least in a small closed room, with guards. Teleporting an army directly into the enemys walls…