STASH
The game has not enough stash tabs and stash space in overall. We are forced to have plenty of mule chars and then searching and comparing items is pretty hard.I would like to see more stash space rather than new stuff in next patches.
Shared stash tab buttons can be splitted into 4 per tab (we can still see and hit the purse icon), so from 4 total shared stash tabs we can have 16 total. That´s a huge improvement and should satisfy everyone. And it should not be hard to make it for experienced Crate people i believe
MAP
I miss the option to make my own notes into map. For example Nemesis spawn locations, hidden places mark for future visit, my own quest marks with written info, etc…
Would you like to see and have these improvements also?
No matter how much stash place you have, it will never be enough as long as items are constantly getting added.
A better solution would be to allow every item to be disassembled into a recipe, and allow recipes to be accessed account wide. Instead, to reform an item, crafting materials are used, which are obtained breaking down items (A feature which exists already).
That would seriously allow a player to make/break items, and reduce the hoarding urges.
For the moment, Mods really help with stash management. There might be a break in immersion, but it would significantly reduce the time needed for ‘inventory management simulator 2016’.
As for the map part. I concur with you. Some mmos allow you to place Points of Interest with various icons as well as small foot notes on maps. Those appear on the mini-map too. The usefulness is off the charts. Really helps with immersion too.
Instead of just updating the current map, I think it’d be cool to add a new map item for sale in Devil’s Crossing that unlocks cartographic features. (if there are any plans to update the map, that is)
There could be a quest associated with it. Some NPC wants you to scope out the land for possible enemy caves or spawn points. Immersion…