Would it be possible to allow players to set the spawn location, similar to how the fountains in Titan Quest worked? It would be nice to begin in each new game in the Steelcap Hideout once it’s liberated.
Could the Kymon’s Chosen and Death’s Vigil Bounty Boards be moved outside of their hideouts? I use those reach Nemesis with their rival faction but the riftgate blocker is annoying.
suppose it would be doable to put a bounty table in homestead with the already existing “Bastion” representative there
unsure if the Malmouth double bounty table presented any challenges or jank that they wouldnt’ redo it for Vigil/Kymon in homestead, but could be a suggestion atleast @jadeite
You can’t open Riftgates inside Kymon’s Sanctuary. I guess its to prevent multiplayer access for players who joined the other factions from gaining access, but it makes doing bounties for those factions tedious compared to the other ones.
If a Steelcap spawn point isn’t possible, they could at least remove the Vanguard of the Three one as that place offers less infrastructure the Old Arkovia Rover camp.
vanguard doesn’t present the same bork’ing potential as steelcap does is why
if you have your spawn set in steepcap, and join a MP game where host hasn’t cleared it, you spawn and trigger the wave event
for a regular player this would not really be an issue, for a low level it could, for the host/people that have not cleared the quest it can result in quest jank
Vanguard presents none of those issues, it’s just a midway point through you quest progression with no triggers inside to accidentally trip, convenience/“hub” infrastructure is not really the consideration/related