Suggest reducing the cooldowns of equipment-granted pet skills

At the moment, among the pets granted by equipment and relics, Conjurer is probably the only one that can somewhat hold its own. This is mainly because it has higher pet health bonuses and more ways to sustain its pets, so they’re relatively less fragile.

However, once you increase the power of the Ascension Altar , these pets get completely demolished by Superbosses . And this is only talking about Conjurer. If you switch to Cabalist or Ritualist , things get even worse, including both their equipment-granted pets and skill-based pets. Against Callagadra in particular, they can barely fight back at all and are basically completely helpless.

So I’m not necessarily asking for a direct buff to the survivability of equipment-granted pets. At the very least, I’d suggest reducing their cooldown to the same 18 seconds as regular pets, or allowing their cooldowns to benefit from CDR .

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Keep in mind that both the Ritualist and Cabalist shown in the demonstrations are fully optimized, endgame builds, and neither of them even uses potions. With potion buffs active, the pets would almost get one-shot.

That’s not to say Celestials are impossible to kill, but trying to facetank them would take an extremely long time.

Ritualist Pet Survivability 一 5-Altar Demonstration

Cabalist Pet Survivability 一 5-Altar Demonstration

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