Suggestion: Horses, Pigs, Sheep, Chicken

Hello! :slight_smile: I’m absolutely hyped and can’t wait for the 9th of August to come! :smiley:

I’ve seen several videos getting started in the game by youtubers now and the game seems to be absolutely great! The game for me is a crossover of the best features of medieval city builders.

I hope for horses, pigs, sheep and chicken to find their way into the game during EA. I think with the possibility of wagons and carts and also the compat part of the game it should be a no brainer to implement horses.
Pigs, sheep and chicken to increase the food and cloth possibilities. :slight_smile:

I’m looking forward what is planned in the next month and maybe years for this very very promising new city building title! :slight_smile:

Greets from Germany

3 Likes

My suggestion for animals would be the following
Barns allow you to assign animals to a field(pasture) within a certain range in the same screen that crops are designated.
You can assign an animal AND a crop at the same time
Different animals have different effects

Chickens, basic, they eat bugs, slight increase to chicken and crop growth.
Ducks. Like chickens, but there needs to be water nearby, slightly bigger bonus.

Pigs would cause severe damage to anything but trees, but they provide significant fertility.
Goats would be useful for clearing, providing fertility. Would be powerful combo with clover.

Sheep would provide wool and fertilisation, but they also attract wolves.
Cows would eat mature crops, but that would fatten them up, providing more meat.

4 Likes

le porc fournirais du cuir et du composte suplementaire aussi