[suggestion] More control over spawn point

To set the spawn point to Devil’s Crossing, Homestead or other “safe” area, player has to walk over an invisible trigger. Sometimes it leads to a situation where I’ve been in Korvan Basin for 50 hours and still spawn in Coven’s Refuge on next session. My first thought used to be: “did the game erase my progress?”

My suggestion is this: set the spawn point to Devil’s Crossing etc. whenever I walk out of its rift. Other (non-hub) rifts work as usual, i.e. don’t move the spawn point.

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I actually like that I can go to Darlet without changing my spawn point to DC…

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