Yesterday, I used a resource free building in the setup to design the blueprint, but during the design process, I discovered a serious frame rate drop issue
Hardware environment:
GPU-GTX1650
CPU-i5 9300H
Used mods: None
Number of residents in the game: 500
Frame rate before frame drop: 20-25
Frame rate after frame drop: 3-5
Yes, you read it right, it’s 3-5 frames!, The maximum is only 5 frames!
What operation caused frame loss:
Deploy city walls and enclose 4 layers of rectangular walls with a population of 500 residents, totaling nearly 70 * 70 (the normal layout of the four sided plain map requires so many city walls)
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- – --------- - - can fix this? or Optimize it ?
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