Superior Solution To Improve Vertical And Horizontal FOV Depending On Aspect Ratio

Moreover, you don’t “need” to see further than you can interact, ie further than the range of your skill.

[b]
The horizontal fov on 4:3 is so small that it impacts my game-play in a negative way. I can’t see anything in my near gameplay space, everything is so claustrophobic.

I know more vertical fov (a rule that respects aspect ratio) would make Grim Dawn playable on 4:3 and improve 16:10 game-play.[/b]

You have to prove it or it didn’t happened.

I agree with what you say, but acording to you if Grim Dawn keep current HOR+ method, you could very well see nothing else but you character on 5:4 monitors.

People like Ving that paid cash for this game or myself, claim that they have to play in 16:10 always at full zoom otherwise their skills won’t work properly because they don’t see shit, especially long range skills.

Solution to your issue: http://www.nexusmods.com/grimdawn/mods/6/?

If you bothered to read my first post i stated that:

This solution is not a zoom request but a proper way to represent every aspect ratio with a proper and unique vertical and horizontal Fov.

Go get a life or girlfriend or job. You are hyper active on the forum.