Hello, I was wondering what the easiest way to go about doing this would be?
Let’s say I was running a Cabalist and wanted Devouring Swarm from Shaman in one of my skill trees. Would it be possible to swap it out with another 16 point skill that you aren’t using in either Necro or Occulist’s skill tree? Is that the easiest way to go about it? Thinking about it now, how would you integrate it, so that it’s almost part of that mastery (benefits from +mastery, things like that, or is that a whole other can of worms…)
Is this more complex than I assume? Am I getting in over my head? Please let me know!
You could add it or swap it with the modding tools. I think the only thing you need to do is add it to the _classtree_class08.dbr, though I haven’t messed around with doing this yet. I am not sure what happens if it is literally referencing the same skill and you go Shaman/Necromancer, but you could also copy the skill files to /database/skills/playeclass08 and have class tree reference that instead, which is probably the safer way to go. In either case, it would benefit from +mastery just from being in the skill tree.
Oh interesting, that looks simpler than I imagined. I’ll give it a go and see.
But I’m going Necro / Occultist, it’s a skill outside of my chosen masteries, hence the need to swap it out with an existing skill that I’m not using from either of those two.
Tried both methods, it results in a black screen with only the cursor working as well as audio. I’m not sure what is causing it to get caught up, there’s no log as far I can tell?