TexViewer deleting alpha channel for icons on extracting

Is there some fix to prevent this? I cannot use rounded icons because of no transparency, so they’re showing with black borders in game.

Save alpha channel separately, then combine it with icon in your graphical editor.

tried to do that, but it’s still showing with borders. used paint-net to combine alpha channel with icon

Unfortunately I don’t know how is paint.net works, but are You sure You use it as Alpha channel, not image layer?

yeah, i just added it as an image layer. Cant find where to add alpha channel in paint.net. What editor can you recommend to do so?

I personally use Photoshop.
You can also check GIMP or search plugins for Paint.net

thanks, did it with paint.net plugin! :smiley: