The biggest problem in Grim Dawn, Save File Sharing

This entire thread was made because you’re not sure you have the self control to keep yourself from cheating and cheesing the game when you know there is a shortcut.

So for that reason you think that there needs to be some mechanic to keep you from doing so.

This mechanic exists. It’s called discipline. Use it if you don’t want to ruin your experience by cheesing the game. Or don’t and realize that you can probably still have fun while jacking around on a cheesed toon if that’s what you feel like doing.

Comparing WoW to Grim Dawn as if they are even based on the same concept structurally is absurd.

At the begining of the game i was only duping after 400 hours. Then after 800 hours i began to use shared items and even shared characters. After approx. 100 more hours I realized that no need for collecting dropped items/coins/components is making the game less fun for me. With the realese of the game (950 hours at that time) I have deleted everything (even recipies). Now playing only self-found and the game is fun again for me.

Saying that, I voted yes because everybody should be free to choose whatever he/she wants/enjoys.

The biggest problem in Grim Dawn, Save File Sharing

No :slight_smile:

Limited stash is the biggest problem. For me, sp focused player, save file sharing is not a problem tbqh.

Thats good that it didnt entirely ruin the experience for you.

Also I think someone was asking about console commands. Not every game has that, I play fallout 4 on my xbox one because it has console commands on PC. I know that if there was a part I couldnt get past I could just enable a cheat to get past it.

I understand that you can lower the difficulty to the point of making that game so easy that you could one shot everything, however you get less reward because less elites spawn.

On the PC there is a code to go into a room that has a suitcase with every item in the game. That would honestly ruin it for me.

The point is this, once I say screw it and cheat because I am tired of trying over and over, the game is ruined for me. This is because I will want to cheat again and again, eventually my completionist, goal oriented play style goes out the window. Like I said, what accomplishment is it to have a level 85 if I could just spawn one? If I do level one myself, there is no proof of it.

Maybe I was just making this thread to make myself known, since I am going to make a druid (shaman arcanist) and name the guy simzodom. Then people will know it is actually me, as crazy as it sounds.

I voted yes because I am pro-choice in most things in life.

I personally would never file share because that would defeat the game for me. For me, the game is doing all the faction farms, all the quests, shrines, figuring out a build for myself, finding the gear. If I do all that in a few minutes file sharing…I’ll have nothing left to do.

then don’t download chars, problem solved.

Are you guys going to find a way to disable this ability?

no, the only real solution would be closed servers

Account bound saves (key or Windows user name or something) would work as a stopgap, but that is more hassle than it is worth and also prevents some legitimate cases, so that should never be added

Also, why would I have any incentive to work hard to level (even based off of the theory crafting of others) if I know I could just input a save file and skip the grind?

I don’t know about you, but I generally play games because I enjoy doing so. Here the game is leveling a char to ultimate and finishing that… I could not care less about endgame grinding.

So you taking a char skips the game, not the grind. it does not get you to a better place to enjoy the game.

Downloading a collection of maxed out chars in best gear gives me no enjoyment at all, playing with them is pointless.

Edit: Keep in mind how hard people work to try and find builds from scratch before you vote on this poll.

then you should be equally opposed to build guides…

because the goal is not to have a max level char in good gear… the goal is to enjoy the game

If that means we have closed servers only, I would quit.

If they are optional I simply never would use them.

I do not see why restricting my options is ever a good thing. It is your choice to play as you like, no one forces you into one way (unlike closed servers).

Agreed, all valid points.
At the end of the day each player has their own views on playability and it is up to that player to decide how he is going to play and enjoy the game.

We are NOT controlled in Grim Dawn in the way tah Diablo 3 is.

If one does not like the ability to download or edit a character to get higher levels and stats immediately, then simply don’t engage in it. Play the game the way YOU WANT to play it.

GD is very flexible in this manner, if you are are speed freak and want the most powerful character with minimal effort then by all means use the utilities and go for it if that is your play style. I personally enjoy the progression and multitude of options starting a char combo from level 1 in the game progression without any super tools or downloads. That is my preference only, and I realize that many players have different ways they like to enjoy the game.

To enforce the ban of downloaded saves is sort of like people complaining about certain shows on TV because it offends or upsets them.

“Simple Solution” - Just don’t watch those shows, nobody is forcing you to watch them.

Another comparison is getting hold of a Cell Phone CAM copy of a major Hollywood blockbuster movie before it’s release. Yes, you saw it before anyone else, but at the end of the day was it worth the exercise considering the crap quality compared to the final released version. You just lose too much experience and fun in my opinion.

There is however no reason to stop saved chars and uber tools for the game. The game is there for you to play in whatever fashion and mode you desire.

Nobody here has any rights in which to try and in force your will on others play style. If you want to " Enjoy your game " then please do it in your own way.

I wanted only to say that im VERY pleased with pool results. There is more than enough games with competitive leaderboards, seasons/ladders and online only requrement nowadays. Not everything must be the same.

Also this is mostly singleplayer game, balanced around fun singleplayer/selffound experience. You can cheat in all singleplayer games. If you dont have self control to not cheat and if this invalidates whole points of playing the game its your mental problem not game problem. No offense here intended - just stating a fact.

Also - mods. kkthxbye :slight_smile:

PS. Of course there can be OPTIONAL closed servers like in Diablo 2 LOD but i think its off the table because two main reasons:

  1. This doesnt help at all because withoiut constant care (and often even with it) these kind of servers is full of cheaters, exploiteirs and scammers anyway. Which leads os to second reasons:

  2. It will cost too much for company like Crate. Grinding Gear Games was and is far bigger and they struggle many times and had big amount of luck with PoE (massive failure of Diablo 3 - they should pay Jay Wilson lol).
    And with servers like that you are basically obliged to care about them, upgrade them, make constant updates for many years, expand to other continents because players will whine about 100+ ping. etc… and maybe Crate want to release couple patches, small exp pack and then game will liver with modding scene and they will start to make another SINGLEPLAYER FOCUSED (word-key here for all of my post) game.

PS2. These kind of posts shows on these forums every couple weeks and the result is always the same. WE dont want closed servers - i have PoE and D3 and other stuff for this. I want games like Titan Quest, Grim Dawn or Van Helsing for example to be mine, personal singleplayer experiences played ON MY TERMS and with OPTIONAL multiplayer aspect that i will use with my close friends (so cheating is nonexisting issue for me).
I played D2LOd in tha way, i played TQ in that way and i want to play Grim Dawn in that way.

And bottom line… it a fucking VIDEOGAME… you are not ‘working hard’… you are playing videogames… for fun you know. Maybe im too old for nowadays gaming culture but im not getting this kind of mentality. The same mentality destroyed MMORPG genre, changing it to linear rat races with nothong as a reward. Just go play all other games plz… there is enough of them that will suit your game mentality.

The main reason people use saves is because early to mid game is an absolute borefest, more so when the additional difficulties were added. Not only it’s boring, this stage is completely skippable and only serve to pan the gameplay. Some legs being build-defining items doesn’t help it either.
Mods, cheats, single, multi, fun, testing and “testing” doesn’t have anything to do with it, as GD is the first game I encounter a save game “sharing” on this scale. Not on MedianXL forums, which is a single-player mod for D2, not on Torchlight 2 forums, which is a moddable single-player game, not on a Van Helsing forum, which is mostly a single player game.
I guess Sacred does count, because I remember reading some guide and it had a character save attached at the end. But Sacred is using difficulties as a mean to pan the gameplay too.

Consider that this game wasn’t designed for your demographic. Consider that most of the things you’re complaining about others can enjoy for hours and hours on end. I have legit only characters and missed characters separated from each other and have put in over 1000 hours between my two steam accounts.

We enjoy the things you don’t. Mind boggling, isn’t it?
I’m not trying to be snide but your inability to see you’RE advocating that your own lack of discipline is reason to design something so you can’t ruin your own experience.

:rolleyes:

I can confirm this. I and my friends we played countless hours in TQIT and D2LOD LAN multiplayer and while we never ‘cheat’ in the way most people consider cheating but we often used save editing software to skip two first difficulty levels because after some time they are boring and you want just go to the challenging and fun content (usually highest diff lvl aka Hell/Legendary ASAP. Usually it looked something like this - set lvl charlvl 60 -> add appropiate stat and skill points numbers -> complete all WPs and quest on Normal/Nightmare and add passive rewards (inv tabs in TQ for example) -> add set of yellow medicore ilvl50-60 gear (no uniques) -> Start on Hell/Legendary Act 1.
Without this our group would not play as much D2 and TQ for sure.

Its similar to “taxi” services or powerleveling on closed servers only on your own terms and without scammers and faster.

This problem is clearly visible now in Path Of Exile where feedback about first two difficulty levels and starting new chars being boring and unskippable is common from veteran players (D3 fixed that with custom difficulty levels system). Thats why i have three characters in POE since game started and more than 10 in Grim Dawn.


"Like I said, what accomplishment is it to have a level 85 if I could just spawn one? If I do level one myself, there is no proof of it. "

Its a videogame - overall what you accomplished (and it applies to all videogames, ones with closed servers and with no save editing too) is that you wasted some hours of your life doing what you enjoy. Thats how i see this. I dont need “proof”, i dont need compete with anyone (rl friend or stranger from leaderboards). Whats matters is my enjoyment overtime. And if i want competition, ‘proofs’ and bragging that im better with pixels than my friends we can play MOBA or FPS or Path Of Exile (highest competitive aspect in all HnS games imho) or smth…
Variety… its a good thing.

And srsly… whats whit that today gamers mentality that everything must be online, everything must be competitive and everything must be (metaphorical) rats race in laboratory controlled conditions? Really ability to brag on Facebook or ingame chat/forum that that you leveled this char to 85lvl without save editing ‘wasting’ (bacause its clear that ‘the journey’ is not really important to players with that type of mentality) 50h of your life is so important that it must be in every fucking game and genre? Because i think its not what videogames are about are there is shitload of ultra competitive ones for people that thinks it is.

Dont change Grim Dawn! And give Mod Tools i need to patch in Diablo 2 LOD and TQIT items and sets lol!

You should ask yourself why you play a game in the first place.

I voted yes because:

  1. I don’t care what others do
  2. I play games for the fun and challenge it brings me. Which means I don’t use save files since it goes against that idea (fun and challenge).

Voted Yes !

Because we are free to do whatever we want and it’s good like that.
I never used shared saves and I don’t think I will in the future, but if people want to use them what allow me to say something about it ?

This game is made with a “modding spirit”, there is no competition, no ladder, and the core of the game is the single player mode. It’s not PoE ! So who cares about that kind of questions ?

Give me a freaking break. Of all the issues with the game, this is the least important. You seem to be forgetting a very important point, a lot of times, all those hours you put in are for naught, as your character is DOA at higher levels and since you can’t recoup stat points, you have to start over. I haven’t used it yet, and I probably won’t but I don’t mind that it exists.

This problem is completely on you that you don’t have the willpower not to use a save file, pure and simple.

This player base infuriates me to no end. It’s like they want the stone age of videogames to come back. They don’t want people to be able to speed up the leveling process. Ok, fine, then give us unlimited spec changes. Nope, they don’t like that either. Fine, at least give us more stash space. Nope, they don’t like that either. What gives?

Also, let me say that this is a videogame, not a sport, it doesn’t have integrity as such. If you want to cheat, go ahead and cheat and have fun, who cares? That is pretty much the point of a videogame, to do things in game you can’t do in real life.

In games like WoW the “save files” are saved server side, not client side.

Why do you care about bragging rights? Why do you care what other people think? I almost get the feeling that you are a long time MMO player who doesn’t understand the point of a single player offline game.

I don’t engage in saved games or dupes, because as the OP stated, it ruins the game, FOR ME, but to suggest that others should be disallowed to do it is wrong. Everyone has a right to choose how they play the game even if in the minds of others it’s not playing. For me a game is a set of obstacles to overcome within the structure of the game, something to overcome. In my youth, I was one of those kids who wanted to, annoyingly, do everything for themselves, and I benefited from the mindset. As long as duping, game sharing, and hex editing doesn’t affect the play of others or the Developers, then I’m good with it. :cool:

If I can play for 5,000+ hours and create hundreds of new characters from scratch without the knowledge of alternative methods ruining it for me, then so can you. I knew before I even cast my vote what the results of this poll were going to look like.

When you point a finger looking to lay blame for your own shortcomings and self-control, you only need to look in a mirror.

Having the choice and the power to make that choice has far more value than being denied that choice against your will. Without that choice available we lose the power of modding and from where I sit that is not something I care to give up easily.

As you can guess, my vote is a firm and loud YES.