Going to keep this short. Cyclone Archon is god tier, Cyclone Vindicator is very good with sub 7 min cruci but Cyclone Elementalist has a much harder time. Kiting and Thermite Mines don’t go together so well, and this caster needs to move a lot.
Demo specific mods will prevent Archon and Vindicator being buffed. I think increasing the thermite mine radius is necessary given kiting needs. Possibly going further and making Elementalist tankier with demo specific mods is also a good thing (blast shield duration and recast or make ulzuin wrath actually heal etc.); keeping boss within mine radius is very restrictive on player movement. Despite the 40%+ phys res obtainable with this set the caster cannot tank so well.
Armor is a major issue and since all your hits are small hits they get blocked by armor like crazy.
Dps really isn’t that great and survibility is meh compared to something like cooldown reset spellbreaker. Gonna struggle shard 75 without good piloting and you dont have tornados to kite, cant solo any superbosses without basically revamp your entire build :S
Well. My goal is to hit 75. Anything else is icing on the cake. To insinuate (and perhaps I’m misinterpreting you, so apologies in advance) that a build isn’t good because it can’t go past SR 75 is to be rather…delusional.
As for piloting skills? I think I’ve got that shit on lock. :rolleyes:
Well it isn’t that delusional considering first page full of retaliation that can afk to win it. Also the point is cyclone is an outlier and need balanced accordingly. That spellbinder nerf hit warlock so hard it basically disappeared from skills&build section. I don’t want such a major knock on effect on builds that are viable but not too strong.