First, thank you so much for the stunning amount of work you have put into these guides. The effort is just overwhelming, not just the hours of gameplay, but also the effort to share your knowledge with the rest of us, putting together the guides, answering questions, and so on. Thank you.
My first pass at a pet build was decent, I think. I settled on the Beastcaller’s set pretty quickly, for obvious reasons, but went with Bysmiel’s Trinkets initially, and the Mythical Silverbolt as my weapon (coupled with the Hell’s Bane Ammo and the Potent Bysmiel’s Control augment for the pet bonuses). I chose that weapon because I’m definitely not a melee fighter and I liked the +3 skills bonus.
It was a decent build, but it was lacking a bit, particularly the physical resistance, which was zero for both me and the pets. I went looking for more info to see what others had done, which is when I found your posts and realized what I was missing. Finding some of these items took a lot of hours of grinding in the Shattered Realm, but I finally put together the full set.
My own version of The Fluffy Squishy [tm] can be found at Conjurer, Level 100 (GD 1.2.0.3) - Grim Dawn Build Calculator. The equipment is identical, but I sort of merged my original pet build with yours to come up with a variation that has fluffier pets (a bit better life, damage, and resistance bonuses), with a slightly less fluffy main character (1100 fewer hit points, slightly lower Defensive Ability, along with lower health and energy regeneration, albeit with better Poison & Acid resistance). Since I’m mostly standing on the sidelines while my pets take care of the fighting, I’m okay with this tradeoff.
For Constellations, I chose the following path:
Crossroads Purple
Shepherd’s Crook
Remove Crossroads Purple
Nighttalon
Jackal
Crossroads Yellow
Panther
Remove Crossroads Yellow
Lion
Sailor’s Guide
Staff of Rattosh
Lizard
Crane
Ishtak
Eel
Tree of Life (5 of 6 stars)
Typhos (4 of 5 stars)
My initial Skills choices mostly matched yours, with some small differences here and there, with three exceptions. The first is that I put a fair amount of points into the Wind Devil skills and its related skills, Raging Tempest and Maelstrom. I did this for three reasons: the first is that it’s fire & forget, no aiming required; I can usually keep 2 or 3 going simultaneously; and I liked the weakening of the elemental resistance from the Raging Tempest skill.
The second difference is that I had completely missed the Devouring Swarm skill until I saw that you had chosen it. In further thought on this, I realized that this was a better choice for the resistance weakening, as it matched the primary weapon of this build, the Briarthorn pet, so I switched.
The third difference is that I had omitted the Wendigo Totem skill. Honestly, I’m still not completely sold on this one, as to get the full benefit of it, you and your foe both have to be in range. I’ve seen others that really like it, though, so I’m giving it a fair shot. If I find that it just doesn’t match my fighting style, there’s no shortage of other places to put those points.
There are times when I want the adrenaline and challenge of really tough battles, dancing around and fighting for my character’s life (which I can get with my Purifier build), but there are also times when I want the satisfaction of seeing a horde of monsters ripped to shreds and a big boss go down in minutes if not seconds whilst I drink a soda and cheer from the sidelines. The Fluffy Squishy [tm] build gives me that.
Thanks again for everything you have done to help people like me. Cheers!