The new AAR

I am sorry,but what is this?DA under 2.4k you’re gonna be critted by trash mobs.If you have low DA put more points in wasting.Vulnerability at 12 points,when majority of your damage is chaos is a waste.Chest is with wrong conversion,Severed faith is way better.Your RR is low,cast speed at 171% on Arcanist-way low.1 point in fabric of reality and 1 in mental alacrity,big mistake.Correct these for starters.EDIT Just noticed not a single point in Maiven Sphere:eek:,that’s suicidal.

With 50% PR and Possession at soft cap? Yeah no. Second build I posted has a low level Maiven though that was more to cap stun resist.
Probably not suited for high level SR and Crucible but I do not play those anyway. Should do fine in standard content.
Yeah I know that DA was low, can you read that this was a brain storm of 10 mins? I’ll check out Severed Fate chest piece. Mental Alacrity is overrated as hell. I never had more than 1 point in it and did fine in all these years and that was when AAR was a lot worse. Seriously do not get this obsession for going soft cap or hard cap on Mental Alacrity. I had Vulnerability up to get more RR for the vitality damage part on Sigil for some more leech. Not sure how much of an impact it will have for those but we will see.

How is energy cost reduction, more energy and cast speed overrated, specially for channelling skills? These are the things channeling skills need the most to not run out of energy mid battle.

Unless you are allergic to using an energy drink once in a while this is never a problem. A couple of points of extra cast speed when you get a lot from gear and your exclusive already hardly impacts the damage unless you are a sheet DPS connoisseur.

When you can run out of energy before the energy potion cooldown ends, that’s a major issue with any build. Mental Alacrity alleviates this by quite a lot.

i also don’t call 12% cast speed at soft cap “a couple of extra points”. Channelling skills need all the cast speed they can get because their damage ticks is based on how much cast speed you have.

I have been playing AAR for like 70% of my play time, having now 2 AAR characters at level 100 and one at level 86, since the release of the base game. I not once had a serious problem with that. With all the cost reduction available and the regen from spirit and devotions, having enough regeneration and cost reduce is easier than ever.
Yeah I am aware how cast speed affects channels. Still does not mean that going full out on Mental Alacrity is a must and it still remains an overrated passive.

OK,continue with gloves with attack speed and not cast speed,no restless remains on caster.With both corrected,without even Mental alacrity you can be close to reaching the cap.171% on AAR build is too low.

testing COLD AAR, and it seems like A+ tier caster to me, tons of things to polish, devotions augment etc etc just 1 hour theorycrafting and item gathering not serious stuff.
afraid to open item assistant after lost of my boots. will polish soon and maybe guide of it.

COLD AAR TEST RUN
7 sec sharzul kill, %15 ele res mutator, some of my devos are low lvl, 2 of my cold RR didnt proc so -55 cold rr missing on kill…

build used in video

dmg seems TOP tier to me, tankiness is prolly TOP tier aswell tons of room to work on everything…

new AAR seems totally fine to me lads. dont know ?

NOTE TO CRATE: COLD AAR LOOKS DOPE BONKERS AWESOME… ty for these improvements guys well done…

Just watched it, looks promising. Keep up the good work.

ty man, actually dmg was omega high bonkers so i am testing super defensive setup to make build legit unkillable while maintaining insane dmg output. and looking to benefit %40 cdr build has around devotion seems best way to utilize star pact these days.
i cant even imagine magehunter version dmg output and tankiness of this build btw, it would be beyond cheeze lvl of dmg+tankiness together but hey spellbreaker should stay alive :wink:

note: forgot to add , ultos proc is absolute dogshit/noobtrap for this build even with rimetongue chest %30 light to cold convertion, whirlpool proc is so amazing but hard to fit 13/13 constellation in the build.

Mental Alacrity is a a must at 10/10 unless you already got overcapped cast speed. And even then it’s worth it to push till 5/10 at least.

Running AAR with less than 200% is criminal. Seriously, it’s a crime against humanity. How the fuck are you gonna save Cairn like that? :stuck_out_tongue:

this forum has some ‘reading&searching is not art issue’ as i see.
build i tested and posted gtools has %211 cast speed in game :eek: with 5/10 mental alacrity…

i dont need more cast speed than that, maybe for SR pushs i might go for %220.

  • i removed harp + harvestman from build completely, even changed component on amulet… zero mana issues, never went down %70ish mana pool…

why would i need mental alacritiy in this case? can you tell me… maybe i missed something dont know, still testing tons of stuff

If the RR is low then why not use eldritch conduit with -15% chaos RR. Get vulnerability to at least 10. Attach eldritch fire to AAR, it needs to be up 100% of the time. I don’t think raise dead is worth anything, manticore on sigil? try devotion re-work, bat and flame torrent don’t seem like they add much vs a single boss, they are bound on bad bindings and you have sigil leech which is doing most of the work. With higher average RR your leech will rise as more damage is extracted from sigil, might be more effective.

Life steal also is not great anyway. 12% with small weapon damage% and low weapon damage is not going to bring much sustain. Much of the reason of WD% on a caster like this is to take ghoul for the circuit breaker but you don’t have it.

Chaos/vit black flame warlock really needs more RR support. Clairvoyant at least got some love I suppose, but still it is sad this issue persists.

No, you just misread my post. Or maybe I wasn’t clear enough. I meant if you’re overcapped no need to go over 5/10 on Mental unless struggling with energy.

I was replying to a guy who had 180% cast speed and Mental at 3/10. I think you’d agree this is not a perfect situation.

I agree with all the other points so I’m just quoting what I disagree with. Raise the Dead is rr and it’s priceless (not sure why you mention Manticore, though, it was use together with Revenant?). Bat is very good especially bound to AAR. And here vitality has a decent global %dmg and even some random rr from Vulnerability so this is extra sustain. I use Bat even on binder that has none of those things and it works beautifully (EDIT: wrong, I forgot my binder has 50% vit to aether). Flame Torrent, yes, it’s not all that great but it’s ok and gives relevant affinities.

Anyway, for the Glimpse, consider this devo setup: https://www.grimtools.com/calc/q2mPgB0N. Lower da is offset by much more oa shred.

ya sure mate, my bad then… cause i just 1 pts in it and it was good nuff.

Guys how much energy regen is enough not to run dry,in your experience?Considering full energy absorb and some leech.

165 to 190 gap seems fair point with -energy cost from items and such considered. i never go down to %80-65 mana pool

Thanks man, never thought about including Korvaak here…

However i am dry in skills to bind to devo`s - build is the biggest piano player i have had already and dont see what can we have to bind Korvaak and Raise Dead to.

Some nice ideas. Will play around with the Eldritch Conduit.

Much better to get casting speed from gear and devotions.

Much better to get casting speed from gear and devotions.