There are some things of the new patch that shouldnt have been put
- Smoothed out the probability of earning Epics and Legendaries in the Crucible across all difficulties. Overall rewards should come more predictably.
The last part I will know almost when I will get legendary, less fun. What its saying is less random. The first part is great, the second part shouldnt have been put.
- Increased loot gained at waves 1-10 for characters just starting out.
This would be good if there was more randomness in gear, but right now no. This will just make getting gear more easier, so made it easier instead of earning it.
P.S what I mean about randomness is gear having random prefixes more, example: gear having aether, fire, lightning etc more randomly. And having percentages that gear have more randomly, but this made it easier to equip.
- Removed XP Penalty for dying during the event and smoothed out the XP curve. Overall, should result in a more gradual levelling experience in the Crucible rather than a snowballing one. This is a net significant buff to XP gains.
This is not good if someone is just for crucible
This is just for crucible overall, please increase the waves from 150 to 300.