I thought this time lets plan ahead a bit on the skills and devotions
and I started looking around for build which seemed fun and not melee. I found two:
1.) An Arcanist (Druid, just for Mogdrogen’s pact) Panetti’s Replicating Missle (PRM) build that focus on elemental and aether damage with Devastation and Reckless power. Lots of devotions worked well with it. It was really fun to play and the first thing I noticed is how much more DPS I had! I mean it was above 1000 way before the end of Act 1 and between 4500-5000 by the end of normal (level 52), while my Nightblade only had 1500 by the end of normal!
2.) Next I tried was a Pyromancer. Duel wielding pistols, fire strike, demon’s breath and thermal mines. I was amazed how much more destruction this character could put out and specifically how much damage
the Flame Touched and Solael’s Witchfire added to the damage. I mean now I was doing even more damage than my Druid and way more than the Nightblade = 10000+! Getting properly planned devotions to add fire and choas and great proc’s like Fissure and Meteor Storm was amazing. I had so much fun, I immediately also completed Elite after Normal as it was still so easy with massive damage. Playing with this also taught me how to use three skills: Fire Strike = LMB, Demon’s Breath = RMB and Thermal Mines = 2 (1 = Health potion)
Playing these to characters made me realise how much there must be wrong with my Nightblade build. I started to work it out and what I came up with was:
- Lack of sustained abilities to increase my damage output i.e. piercing, bleeding, poison
- Too many different damages types: including poison and cold. And I really wasn’t doing much cold damage at all.
- Lack of a replacement default weapon attack that can be leveled, I mean there is just no comparison between just default attack and fire strike!
I was also a bit upset that I took Soldier as the 2nd class, if I took Occultist I could have added something like Solael’s Witchfire and had way more damage. And there was no way to undo this despite only having used 2 points in Soldier. I still think the Nightblade class misleads you into thinking you should go cold damage, but there isn’t really good ways to get the flat cold damage as a melee character.
I had to find a way of fixing my build, the one thing I however decided was to stay with Phantasmal Blades, because I just loved the skill. It is so much fun trying to position yourself just right to hit all the enemies
with only throw and if you’re lucky with enough penetration, kill all of them (I think my records is about 10 enemies in a line). Then I could rush in and kill what’s left.
My plan to fix it was therefore the following:
- Keep Phantasmal Blades
- Focus only on a few damage types: physical, piercing and bleeding (Since cold was a bust)
- Between bleed and poison, I decided to stay with bleed and dropped poison since Phantasmal Blades has big on bleed too.
- Drop poison devotions for bleed and pierce devotions and have a set route planned out to a Tier 3 devotion
- Get a new default weapon attack that works with WPS!
- Get resistances up.
- Use Pneumatic Burst much more often
- Use the soldier skills to improve the build (Fighting spirit was right there available for only 5 mastery all along!?)
The above have worked okay so far, into the start of Act 3 in Elite and damage is up from 1500 at the start of elite to 4000 (DPS at 8000)
I’m now at level 64 and the skills are as follows:
Nightblade:

I decided to drop all the points I had in Nidalla’s Hidden Hand.
Plan to expand as follows:
All skills in the Dual Blade line maxed excluding Nidalla’s Hidden Hand
Phantasmal blades maxed with Heart Seeker, but not Nether Edge (since it doesn’t add much)
Pneumatic burst, with Shadow Dance and Elemental Awakening
Max Phantasmal Armor and Anatomy of Murder and drop the rest of the points in Merciless Repertoire.
Still playing around with Ring of Steel to see if it is useful
Soldier:

Plan to expand as follows:
Soldier master 15
Fight spirit 8, Military Conditioning 5 and Veterancy 5
Devotions:
Bat - For Bleeding and life steal
Ghoul - For Life steal and health regen
Fox - For Bleeding and pierce
Assassin’s Blade - For Bleeding and pierce and Assassin’s Mark
Harpy - For Pierce
Huntress - For Bleeding, pierce and Rend (It sure does make things bleed)
Empty Throne - For resistence and to unlock Blades of Nadaan
I’m currently busy with Blades of Nadaan. What would then be left is Lion (mostly just to unlock the last constellation) and then Unknown Soldier for the pierce, bleed and life steal (except the last ability point)