Haven’t played Grim Dawn for a while so decided to jump in and make a build.
It was all fun till I got to Fort Ikon in ultimate. As always I met with Anasteria and the thought of betraying her never came through my mind.
But the way dialogue options are ordered made me betray her.
I was rusty and clicked too fast, ehh.
This is my suggestion #1, make the reputation reset option not the first option in the dialogue. I presume this is made that way to make the player be able to have a chance for betrayal. I am not a fan of that.
My suggestion #2 is also changing the order of dialogues with Captain Wilfor in the sewer. By going the first option you get a dialogue loop with Wilfor going EH? The Black Legion???... I would find it as a neat QoL.
My suggestion #3 is probably too much, but I make threads once a year so here we go. Make the player be able to select dialogue options with numbers. That means one could keep pressing 1 and it would advance most dialogues forward, no need to aim with cursor.
Welp, back to re farming Anasteria’s favour.