On skills that have a duration, like Devouring Swarm, two types of damage are listed and described different. Example for this particular skill, mine currently does the following:
8 sec duration
1359 Vitality Damage
360 Bleed damage per sec
My understanding is that for 8 seconds, this will tick 8 times, dealing 1359 vit and 360 bleed damage per tick (every second). If this is correct, why is one damage type written as a flat number while the other is written “per second”. What is the difference between these two syntaxes? Thanks
one is a pseudo dot, the other is a true dot
pseudo dots does only ever what is listed/operates exactly as described
true dots can get affected by outside factors, like increased dot duration
true dots need a specified dmg per second duration, some dots base duration is 2sec, 3 sec, 5 sec etc etc, and then has their base dmg divided by that, but also their base duration extended depending on that
in this case, if you have 100% bonus bleed duration you get bleed from swarm rolling for 2secs, ie 1sec longer than swarm actually lasts,
meanwhile you can’t extend the vitality dmg ticks, since it’s flat vitality, ie pseudo dot, and not true dot Decay
basically different behaviors mechanically, and the duration mention on the bleed then signifies how it might behave/get boosted by your bonus stats