The community that plays Grim Dawn and continues to do so are very passionate about how great the graphics are for this game. A lot of people rely on them staying the same too because they play on lower end hardware. I expect most people who would care about this facet of the game has already selected out of the game so this post is likely to be heavily critiqued or ignored by the existing player base.
Having tried to get back into this game after Last Epoch, POE2, and more, it’s not the systems and the gameplay that stop me, it’s the graphics. The fidelity specifically, not the style. A lot would claim that graphics don’t make a good game, and I would agree, but I do think it’s holding this one back.
Many games have a stylized and timeless look to them that can hold up over time. Games like Ocarina of Time, Mass Effect, Skyrim, etc. all retain strong graphical style many years after their release. I’m not contending that all older graphical styles hold back the game, but I am claiming Grim Dawn’s style does.
The environment art styling is fantastic, as is the UI, but all of the spell effects, shaders, and more all flow on to the screen as a spew of colors as if applied by pastel brushes. Nothing in this game is sharp. Late game builds have so much visual clutter on the field it’s difficult to even see the monsters you’re fighting. Every spell effect looks the same - some sort of smoke particle effect or pool. Aura’s are not distinct, and in general the lighting is underdone despite what should be possible with non procedural maps.
For reference I play on a 4090 with maxed settings. It isn’t a hardware or monitor issue from me, and much of the recent you should play grim dawn videos explicitly highlight the graphical quality issues. I know the existing player base is fine with this, but for me having attempted and failed to get several friends to play this game over the years and having them churn from the look and feel of the game feels rough.
Grim Dawn doesn’t have to be a game for everyone. But there are people who this game is made for, for which the current graphical fidelity is a dealbreaker, that I believe is missing out on what is otherwise one of the most well crafted games in its’ genre that from a gameplay and systems perspective. It can easily stand toe-to-toe with POE2 and Last Epoch, if it chose to do so. A good example is Diablo 2 Resurrected, which preserves art style while vastly upgrading the graphical fidelity of the game, it can be done.
Please use this as one additional data point in favor for modernizing this engine. Either in this entry or the next. It is important. Not all great looking games are good, but it matters, it’s not insignificant, and it should be core focus for this genre.
This clip probably speaks louder words than I can type on what should be possible here: Twitch