First of all, thank you for this extremely fun game, and for letting me play it with a controller. M/KB really cramps up my wrists. I’ve gone from a fresh install all the way to Ultimate clear on a Steam Controller, and I haven’t felt like the experience was diminished by that at all.
And thank you for the new ‘move max distance’ toggle for mobility skills for gamepad players in v1.1.1.2 Hotfix 3. It makes a big difference, and has become my preferred mode to use.
However, having seen that you are actually paying attention to the pitfalls of playing with a gamepad (which is surprising, as few devs do), I have a suggestion for an additional improvement:
- Activating Vire’s Might (or similar dashing mobility augments) a second time while mid-dash will stop the dash early, causing the ability to finish at that location.
I think this would be a nice QoL improvement for gamepad players, to prevent overshooting mobs, and to hit that sweet spot to maximize AoE.
But it could also be a boon for those who don’t use gamepad. For example, if a player decides to rush a boss, and sees the boss winding up for something nasty close-range during the approach, they could cancel the dash, and maybe even activate a mobility augment to retreat further. It would also be handy for reacting to traps summoned by bosses (Sentinel cough cough).
BBL, more monsters to crush.
