Tips I Wish I Knew Before Playing

Issues like these make me think that GD leans on mods a bit too much. Any quality of life issue that’s bad enough to make me seriously consider cheating (which is how I think of mods that let you edit character stats, create gear, or reveal crafting blueprints) is a significant problem, at least for me. And both of these qualify.

My first character is level 71, about to start Ultimate, and has been using the same relic since 25. I have blueprints for upgrades, but not the blueprints for the ingredients for the upgrades. If that remains true when the character hits cap (85 for me), I will bloody well put an Oleron’s Wrath into the save file because I am sick of this nonsense. Particularly after completing three quests with a relic blueprint as the reward (Origin of the Slith twice, Black Heart of the Void once) and all three times the reward was a duplicate. Literally the least they could do would be to make those quests give a non-duplicate if one exists. :mad: Forum search shows that this has been brought up multiple times in years past, unfortunately to no effect.

Respec costs - it stifles experimentation at all levels. In a game with sensible respec costs, I would have done a lot more experimenting than I have.