tt300:
I would like to ask: What is the difference between these two types?
If I don’t play Crucible, do I need to download the second one?
The -crucible
suffixed versions only add modded crucible.
It’s still separate for various reasons:
Still very much an ‘alpha’ compared to the rest of DPYes
Modded crucible hooks some functions related to character saves – in theory, a bug could cause save loss/corruption
thepowerofmediocrity:
I super appreciate you working on and trying to fix the issue, but it appears that when I try to load a Grimarillion character into Crucible, the game crashes upon loading the Crucible.
I really appreciate the effort, though.
If you launch DebugView
(linked in OP) and enable Debug -> Capture engine logs
in DPYes, is there anything that sticks out in the log?
[14264] GDD: Detour_InitializeMod! (this:00000245FE4CEA20)(survivalmode, )
[14264] GDD: Engine log: (0, 2): Loaded database archive: ./database/database.arz
[14264] GDD: Engine log: (0, 2): Loaded database archive: ./gdx1/database/gdx1.arz
[14264] GDD: Engine log: (0, 2): Loaded database archive: ./gdx2/database/gdx2.arz
[14264] GDD: Engine log: (0, 2): Loaded database archive: mods/grimarillion/database/grimarillion.arz
[14264] GDD: Engine log: (0, 2): Loaded database archive: mods/survivalmode/database/survivalmode.arz
[14264] GDD: Engine log: (0, 2): Loaded database archive: ./survivalmode1/database/survivalmode1.arz
[14264] GDD: Engine log: (0, 2): Loaded database archive: ./survivalmode2/database/survivalmode2.arz
[14264] GDD: Engine log: (0, 2): Loaded database archive: mods/grimarillion/database/grimarillion.arz
// ~2000 LocalizationManager messages skipped
[14264] GDD: Detour_Load! (this:00000245964C3E00)(scripts/main.lua) mode=1
[14264] GDD: Engine log: (3, 2): Loaded Lua script 'scripts/libs/vector.lua', 1420 bytes [55A94C3393F1744B372B2F20E397FBDE]
[14264] GDD: Engine log: (3, 2): Loaded Lua script 'scripts/libs/userdata.lua', 801 bytes [5BEC0A12063FB8723ABF577446DE9648]
[14264] GDD: Engine log: (3, 2): Loaded Lua script 'scripts/libs/table.lua', 1198 bytes [8D66816ADCC32D83F1388A16FCE39979]
[14264] GDD: Engine log: (3, 2): Loaded Lua script 'scripts/libs/misc.lua', 116 bytes [44A9A23750136CE655A5617A5B9EC9E2]
[14264] GDD: Engine log: (3, 2): Loaded Lua script 'scripts/libs/shared.lua', 652 bytes [19C74881C7625C1AFD09740BCFF54D91]
[14264] GDD: Engine log: (3, 2): Loaded Lua script 'scripts/game/survival/defenses.lua', 17093 bytes [A7FB5FB13B88C522AF75E8CC0D3A0466]
[14264] GDD: Engine log: (3, 2): Loaded Lua script 'scripts/game/survival/eventcontrol.lua', 17604 bytes [68D5ECD63EAD653EF85D446B5269A59A]
[14264] GDD: Engine log: (3, 2): Loaded Lua script 'scripts/game/survival/rewards.lua', 48837 bytes [49696C8BD11F35EE307A929B35201446]
[14264] GDD: Engine log: (3, 2): Loaded Lua script 'scripts/game/survival/tier01waves.lua', 10671 bytes [C6467DA31B1E9C863FCC4919D212B509]
[14264] GDD: Engine log: (3, 2): Loaded Lua script 'scripts/game/survival/tier02waves.lua', 10614 bytes [1C7BB72D42A14770170634391104F39F]
[14264] GDD: Engine log: (3, 2): Loaded Lua script 'scripts/game/survival/tier03waves.lua', 10837 bytes [F26AA89DBAD11416B2D845B1BFBFE8C3]
[14264] GDD: Engine log: (3, 2): Loaded Lua script 'scripts/game/survival/tier04waves.lua', 10882 bytes [FD18C8AF63D28F4899F5278D2834F88E]
[14264] GDD: Engine log: (3, 2): Loaded Lua script 'scripts/game/survival/tier05waves.lua', 11135 bytes [8DAD56FEA1565294ADABE3ECDCC5EEB2]
[14264] GDD: Engine log: (3, 2): Loaded Lua script 'scripts/game/survival/tier06waves.lua', 10657 bytes [B935D4AC064994DF56AE9F0BAA2290E8]
[14264] GDD: Engine log: (3, 2): Loaded Lua script 'scripts/game/survival/tier07waves.lua', 10837 bytes [89BE5234CFD88EEA1F43B8DECD3004A4]
[14264] GDD: Engine log: (3, 2): Loaded Lua script 'scripts/game/survival/tier08waves.lua', 10792 bytes [53D34311054A274B61A65932677223EC]
[14264] GDD: Engine log: (3, 2): Loaded Lua script 'scripts/game/survival/tier09waves.lua', 10657 bytes [55AB43224B22F1C7F71F99395D8A9A9E]
[14264] GDD: Engine log: (3, 2): Loaded Lua script 'scripts/game/survival/tier10waves.lua', 11274 bytes [692FB7B4BA9C5412FC3C9DA8CD3BDD0A]
[14264] GDD: Engine log: (3, 2): Loaded Lua script 'scripts/game/survival/tier11waves.lua', 10929 bytes [939C6EB734F69D84D7B5546F86C6CB34]
[14264] GDD: Engine log: (3, 2): Loaded Lua script 'scripts/game/survival/tier12waves.lua', 11109 bytes [79C9DB2B0E29E462B44C4E9B6E2AC7AB]
[14264] GDD: Engine log: (3, 2): Loaded Lua script 'scripts/game/survival/tier13waves.lua', 11154 bytes [97541AD194FA638DBEC54E65F339EA20]
[14264] GDD: Engine log: (3, 2): Loaded Lua script 'scripts/game/survival/tier14waves.lua', 11154 bytes [D4F7B960C7FFA3E4FA595A3EF325B608]
[14264] GDD: Engine log: (3, 2): Loaded Lua script 'scripts/game/survival/tier15waves.lua', 11771 bytes [FD3D788C4C3A763B785219A9AC848249]
[14264] GDD: Engine log: (3, 2): Loaded Lua script 'scripts/game/survival/tier16waves.lua', 11334 bytes [7D0EB2E136B0054C49E4C9463C669B3E]
[14264] GDD: Engine log: (3, 2): Loaded Lua script 'scripts/game/survival/tier17waves.lua', 11544 bytes [B6B5A65D6B0126A72C2C09741BA4DB57]
[14264] GDD: Engine log: (3, 2): Loaded Lua script 'scripts/game/questevents.lua', 7238 bytes [CA943BC17FF2C670BD9E29CCD76E3A66]
[14264] GDD: Engine log: (3, 2): Loaded Lua script 'scripts/game/survival.lua', 1269 bytes [E770C46358A352BDE42D524416810C3F]
[14264] GDD: Engine log: (3, 2): Loaded Lua script 'scripts/game/events/survivalevent.lua', 22405 bytes [AC8C0ABDB8E1EEB826CF76B70580CCB9]
[14264] GDD: Engine log: (3, 2): Loaded Lua script 'scripts/game/questhelper.lua', 4898 bytes [206DE3120A4DBC4E08958BEF5A03BB61]
[14264] GDD: Engine log: (3, 2): Loaded Lua script 'scripts/game/grimdawn.lua', 314 bytes [8B555141D6C873C706E028F6C06602A7]
[14264] GDD: Engine log: (3, 2): Loaded Lua script 'scripts/main.lua', 238 bytes [1FFBB51C72F9EAD2CC7F2610A0BFB298]
[14264] GDD: Detour_PostLuaInitialize! (this:00000245922146D0)() mode=1
[14264] GDD: Loading extra scripts for grimarillion..
[14264] GDD: Engine log: (4, 2): Failed to load Lua script 'scripts/game/nyborg.lua', file doesn't exist!
[14264] GDD: Engine log: (3, 2): Loaded Lua script 'scripts/grimmest/grimmest_tables.lua', 52369 bytes [EFF8347CA8CE2D37B0E7A5E0CB2597A7]
[14264] GDD: Engine log: (3, 2): Loaded Lua script 'scripts/grimmest/grimmest.lua', 49975 bytes [3130E6A24D74E081042DC28337EA75D0]
[14264] GDD: Engine log: (3, 2): Loaded Lua script 'scripts/shattered_scripts.lua', 2678 bytes [65BF64ECA9B552D5C07F0E02E045A501]
[14264] GDD: Engine log: (1, 2): AnimationSelected: Duplicate reference name (Blitz) for animation (creatures/pc/anm/_hero01_sword1h_skill_blitz_a01.anm)
[14264] GDD: Engine log: (1, 2): SkillManager::Tried to create duplicate non-modifier or non-secondary skill (records/skills/playerclasscrusader/bombardment.dbr)
[14264] GDD: Engine log: (1, 2): SkillManager::Tried to create duplicate non-modifier or non-secondary skill (records/skills/zenithclass03/sentinel.dbr)
[14264] GDD: Engine log: (1, 2): SkillManager::Tried to create duplicate non-modifier or non-secondary skill (records/skills/zenithclass03/saboteur.dbr)
[14264] GDD: Engine log: (1, 2): TableDepot::Unable to open file (x)
[14264] GDD: Engine log: (1, 2): SkillManager::Unable to create skill (x) (records/creatures/pc/femalepc01.dbr)
[14264] GDD: Engine log: (1, 2): SkillManager::Unable to create skill (x) (records/creatures/pc/femalepc01.dbr)
[14264] GDD: Engine log: (1, 2): SkillManager::Unable to create skill (x) (records/creatures/pc/femalepc01.dbr)
[14264] GDD: Engine log: (1, 2): TableDepot::Unable to open file (records/sounds/skillsounds/nonplayer/spak_chaoswave_cast.db)
[14264] GDD: Engine log: (1, 2): TableDepot::Unable to open file (records/sounds/skillsounds/class07/spak_inquisitorseal_deactivate.dbr)
[14264] GDD: Engine log: (1, 2): -=- CharacterBio Equation load failure : characterStrength not set
[14264] GDD: Engine log: (1, 2): -=- CharacterBio Equation load failure : characterDexterity not set
[14264] GDD: Engine log: (1, 2): -=- CharacterBio Equation load failure : characterIntelligence not set
[14264] GDD: Engine log: (1, 2): -=- CharacterBio Equation load failure : characterDefensiveAbility not set
[14264] GDD: Engine log: (1, 2): -=- CharacterBio Equation load failure : characterLifeRegen not set
[14264] GDD: Engine log: (1, 2): -=- CharacterBio Equation load failure : characterStrength not set
[14264] GDD: Engine log: (1, 2): -=- CharacterBio Equation load failure : characterDexterity not set
[14264] GDD: Engine log: (1, 2): -=- CharacterBio Equation load failure : characterIntelligence not set
[14264] GDD: Engine log: (1, 2): -=- CharacterBio Equation load failure : characterDefensiveAbility not set
[14264] GDD: Engine log: (1, 2): -=- CharacterBio Equation load failure : characterLifeRegen not set
[14264] GDD: Engine log: (1, 2): TableDepot::Unable to open file (records/items/misc/potions/potion_energya01.dbr)
[14264] GDD: Engine log: (1, 2): TableDepot::Unable to open file (records/items/misc/potions/potion_healtha01.dbr)
[14264] GDD: Engine log: (1, 2): AnimationSelected: Duplicate reference name (Blitz) for animation (creatures/pc/anm/_hero01_sword1h_skill_blitz_a01.anm)
[14264] GDD: Engine log: (2, 2): Failed to load animation spearSpecialAnim18 [ref=Blitz] for object records/creatures/pc/femalepc01.dbr
[14264] GDD: Engine log: (1, 2): SkillManager::Tried to create duplicate non-modifier or non-secondary skill (records/skills/playerclasscrusader/bombardment.dbr)
[14264] GDD: Engine log: (1, 2): SkillManager::Tried to create duplicate non-modifier or non-secondary skill (records/skills/zenithclass03/sniper.dbr)
[14264] GDD: Engine log: (1, 2): SkillManager::Tried to create duplicate non-modifier or non-secondary skill (records/skills/zenithclass03/sentinel.dbr)
[14264] GDD: Engine log: (1, 2): SkillManager::Tried to create duplicate non-modifier or non-secondary skill (records/skills/zenithclass03/saboteur.dbr)
[14264] GDD: Engine log: (1, 2): SkillManager::Unable to create skill (x) (records/creatures/pc/femalepc01.dbr)
[14264] GDD: Engine log: (1, 2): SkillManager::Unable to create skill (x) (records/creatures/pc/femalepc01.dbr)
[14264] GDD: Engine log: (1, 2): SkillManager::Unable to create skill (x) (records/creatures/pc/femalepc01.dbr)
[14264] GDD: Engine log: (1, 2): -=- CharacterBio Equation load failure : characterStrength not set
[14264] GDD: Engine log: (1, 2): -=- CharacterBio Equation load failure : characterDexterity not set
[14264] GDD: Engine log: (1, 2): -=- CharacterBio Equation load failure : characterIntelligence not set
[14264] GDD: Engine log: (1, 2): -=- CharacterBio Equation load failure : characterDefensiveAbility not set
[14264] GDD: Engine log: (1, 2): -=- CharacterBio Equation load failure : characterLifeRegen not set
[14264] GDD: Engine log: (1, 2): -=- CharacterBio Equation load failure : characterStrength not set
[14264] GDD: Engine log: (1, 2): -=- CharacterBio Equation load failure : characterDexterity not set
[14264] GDD: Engine log: (1, 2): -=- CharacterBio Equation load failure : characterIntelligence not set
[14264] GDD: Engine log: (1, 2): -=- CharacterBio Equation load failure : characterDefensiveAbility not set
[14264] GDD: Engine log: (1, 2): -=- CharacterBio Equation load failure : characterLifeRegen not set
[14264] GDD: Engine log: (0, 2): FOWManager::Read C:\Users\user\Documents\My Games\Grim Dawn\save\user\_VatIsDis\maps_survivalworld_b.map/Normal/map.fow
[14264] GDD: Engine log: (1, 2): TableDepot::Unable to open file ()
[14264] GDD: Engine log: (1, 2): Couldn't load resource 'xpack/ui/options/inputwindow01.tex' (file not found)
[14264] GDD: Engine log: (1, 2): Couldn't load resource 'ingameui/windowbtnup01.tex' (file not found)
[14264] GDD: Engine log: (1, 2): Couldn't load resource 'ingameui/windowbtndown01.tex' (file not found)
[14264] GDD: Engine log: (1, 2): Couldn't load resource 'ingameui/windowbtnover01.tex' (file not found)
[14264] GDD: Engine log: (1, 2): Couldn't load resource 'xpack/ui/teleportmap/buttonup01.tex' (file not found)
[14264] GDD: Engine log: (1, 2): Couldn't load resource 'xpack/ui/teleportmap/buttondown01.tex' (file not found)
[14264] GDD: Engine log: (1, 2): Couldn't load resource 'xpack/ui/teleportmap/buttonover01.tex' (file not found)
[14264] GDD: Engine log: (1, 2): TableDepot::Unable to open file (records/sounds/soundpak/ui/tabclickpak.dbr)
[14264] GDD: Engine log: (1, 2): TableDepot::Unable to open file (records/ui/fontstyles/windowtitle.dbr)
[14264] GDD: Engine log: (1, 2): TableDepot::Unable to open file (records/xpack/ui/unlockcodes/masterlist.dbr)
[14264] GDD: Engine log: (1, 2): TableDepot::Unable to open file (records/sounds/soundpak/ui/genericclicktinypak.dbr)
[14264] GDD: Engine log: (1, 2): TableDepot::Unable to open file (records/sounds/soundpak/ui/hotslotrightclickpak.dbr)
[14264] GDD: Engine log: (1, 2): TableDepot::Unable to open file (records/sounds/soundpak/player/itempickuppak.dbr)
[14264] GDD: Engine log: (1, 2): TableDepot::Unable to open file (records/sounds/ui/spak_itemdropwaterplunksm.dbr)
[14264] GDD: Engine log: (1, 2): Couldn't load resource 'ui/hud/gamepad/large/stick_r_click_disabled.tex' (file not found)
[14264] GDD: Engine log: (5, 2): Forcing load of level Maps/Region_Survival_B001.lvl in main thread.
[14264] GDD: Engine log: (0, 2): Begin Loading Level Maps/Region_Survival_B001.lvl
[14264] GDD: Engine log: (0, 2): After Lock For Level Maps/Region_Survival_B001.lvl
[14264] GDD: Engine log: (0, 2): After Load For Level Maps/Region_Survival_B001.lvl
[14264] GDD: Engine log: (0, 2): End Loading Level Maps/Region_Survival_B001.lvl
[14264] GDD: Engine log: (0, 2): FOWManager::Retrieve Maps/Region_Survival_B001.lvl
[14264] GDD: Engine log: (1, 2): -=- CharacterBio Equation load failure : characterStrength not set
[14264] GDD: Engine log: (1, 2): -=- CharacterBio Equation load failure : characterDexterity not set
[14264] GDD: Engine log: (1, 2): -=- CharacterBio Equation load failure : characterIntelligence not set
[14264] GDD: Engine log: (1, 2): -=- CharacterBio Equation load failure : characterDefensiveAbility not set
[14264] GDD: Engine log: (1, 2): -=- CharacterBio Equation load failure : characterLifeRegen not set
[14264] GDD: Engine log: (1, 2): -=- CharacterBio Equation load failure : characterStrength not set
[14264] GDD: Engine log: (1, 2): -=- CharacterBio Equation load failure : characterDexterity not set
[14264] GDD: Engine log: (1, 2): -=- CharacterBio Equation load failure : characterIntelligence not set
[14264] GDD: Engine log: (1, 2): -=- CharacterBio Equation load failure : characterDefensiveAbility not set
[14264] GDD: Engine log: (1, 2): -=- CharacterBio Equation load failure : characterLifeRegen not set
[14264] GDD: Engine log: (3, 2): grantInventorTokensGlobalMP
[14264] GDD: Engine log: (0, 2): Queuing load of render data for region Maps/Region_Survival_B002.lvl
[14264] GDD: Engine log: (0, 2): Queuing load of render data for region Maps/Region_Survival_B004.lvl
[14264] GDD: Engine log: (0, 2): Queuing load of render data for region Maps/Region_Survival_B003.lvl
[14264] GDD: Engine log: (0, 2): Queuing load of render data for region Maps/Region_Survival_B006.lvl
[14264] GDD: Engine log: (0, 2): Queuing load of render data for region Maps/Region_Survival_B001.lvl
[14264] GDD: Engine log: (0, 2): Begin Loading Level Maps/Region_Survival_B002.lvl
[14264] GDD: Engine log: (0, 2): After Lock For Level Maps/Region_Survival_B002.lvl
[14264] GDD: Engine log: (0, 2): After Load For Level Maps/Region_Survival_B002.lvl
[14264] GDD: Engine log: (0, 2): End Loading Level Maps/Region_Survival_B002.lvl
[14264] GDD: Engine log: (0, 2): Begin Loading Level Maps/Region_Survival_B004.lvl
[14264] GDD: Engine log: (0, 2): After Lock For Level Maps/Region_Survival_B004.lvl
[14264] GDD: Engine log: (0, 2): After Load For Level Maps/Region_Survival_B004.lvl
[14264] GDD: Engine log: (0, 2): End Loading Level Maps/Region_Survival_B004.lvl
[14264] GDD: Engine log: (0, 2): Begin Loading Level Maps/Region_Survival_B003.lvl
[14264] GDD: Engine log: (0, 2): After Lock For Level Maps/Region_Survival_B003.lvl
[14264] GDD: Engine log: (0, 2): After Load For Level Maps/Region_Survival_B003.lvl
[14264] GDD: Engine log: (0, 2): End Loading Level Maps/Region_Survival_B003.lvl
[14264] GDD: Engine log: (0, 2): Begin Loading Level Maps/Region_Survival_B006.lvl
[14264] GDD: Engine log: (0, 2): After Lock For Level Maps/Region_Survival_B006.lvl
[14264] GDD: Engine log: (0, 2): After Load For Level Maps/Region_Survival_B006.lvl
[14264] GDD: Engine log: (0, 2): End Loading Level Maps/Region_Survival_B006.lvl
[14264] GDD: Engine log: (1, 2): Couldn't load resource 'creatures/pc/anm_heroine/heroine01_sword1h_skill_shieldslam01.anm ' (file not found)
[14264] GDD: Engine log: (1, 2): Couldn't load resource 'sound/human/vocals/grenadelauncer_cooldown01.mp3' (file not found)
[14264] GDD: Engine log: (1, 2): Couldn't load resource 'sound/human/vocals/pumpshotgun_cooldown03.mp3' (file not found)
[14264] GDD: Engine log: (1, 2): Couldn't load resource 'sound/human/vocals/winchester_cooldown04.mp3' (file not found)
[14264] GDD: Engine log: (1, 2): Couldn't load resource 'sound/human/vocals/gunshot380_cooldown02.mp3' (file not found)
[14264] GDD: Engine log: (1, 2): TableDepot::Unable to open file (records/sounds/soundpak/ui/partyinvitemessagepak.dbr)
[14264] GDD: Loaded 672 affixes in 0.420246
[14264] GDD: Engine log: (0, 5): PTH Offensive Ability 443.000000
[14264] GDD: Engine log: (0, 5): PTH Defensive Ability 252.460602
[14264] GDD: Engine log: (0, 5): PTH 101.732483
[14264] GDD: Engine log: (0, 5): PTH Offensive Ability 255.216003
[14264] GDD: Engine log: (0, 5): PTH Defensive Ability 519.322388
[14264] GDD: Engine log: (0, 5): PTH 70.903854
[14264] GDD: Engine log: (0, 5): ^bWeapon Damage Percentage 100.000000
[14264] GDD: Engine log: (0, 5): ^bWeapon IDs: 252915, 252922
[14264] GDD: Engine log: (0, 5): ^bWeapon Damage Percentage 4.000000
[14264] GDD: Engine log: (0, 5): ^bWeapon IDs: 252915, 252922
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - gd.survival.eventControl.eventStatus: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - gd.survival.eventControl.checkEventFinished: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - gd.survival.eventControl.checkEventFailed: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - gd.survival.eventControl.eventStatus: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - gd.survival.eventControl.checkEventFinished: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - gd.survival.eventControl.checkEventFailed: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - gd.survival.eventControl.eventStatus: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - gd.survival.eventControl.checkEventFinished: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - gd.survival.eventControl.checkEventFailed: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - gd.survival.eventControl.eventStatus: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - gd.survival.eventControl.checkEventFinished: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - gd.survival.eventControl.checkEventFailed: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (3, 2): LuaGlue::GetFunction - QuestEvent: succeeded
[14264] GDD: Engine log: (0, 2): Queuing load of level data for region Maps/Region_Survival_B005.lvl
[14264] GDD: Engine log: (0, 2): Begin Loading Level Maps/Region_Survival_B005.lvl
[14264] GDD: Engine log: (0, 2): After Lock For Level Maps/Region_Survival_B005.lvl
[14264] GDD: Engine log: (0, 2): After Load For Level Maps/Region_Survival_B005.lvl
[14264] GDD: Engine log: (0, 2): End Loading Level Maps/Region_Survival_B005.lvl