[Tool] DPYes - Player/pet DPS meter & Misc util

1.2 has Fog Removal in settings natively :stuck_out_tongue:

cool thats good to know.

This is an oversight on my part, the config file only gets updated after the config is flagged as changed.

It’ll be fixed in the next update, as a workaround you can either:

  • Change a config option and wait at least 5 seconds before closing Grim Dawn
    • e.g., moving the DPYes config window
  • Edit the last_version entry in the config file by hand
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Hi. Thanks so much for this mod! If possible, can you add options ā€œvisible names of heroes and bossesā€? like it was in grim internals?

I created an account to say thank you. I appreciate the tool created for the game.

I wanted to ask if it would be possible to set the DPS meter values to be static instead of getting reset when idle, or if it would be possible to add a delay before resetting it back to 0-zero.

Thank you again.

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Can you share a screenshot of what it looked like? I don’t have a copy of 1.1.9.8 lying around to test.

v10 has been uploaded which adds a few options to the DPS meters:

  • Show a snapshot of the highest DPS (over a period of at least 2.5s)
    • This is a snapshot taken for the highest total DPS, not the highest DPS for each damage type
  • Option of whether to track mitigated or unmitigated damage
    • Mitigated damage being the damage the target ended up actually taking
    • Previously, DPYes was only displaying the damage before mitigation (Oops!)

The version number has changed format to just be a build/release number instead.

image

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It’ts look like this. I highlighted with a red square.

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Your tool is awesome, i cant thank you enough :). Can you add some of GI features to the tool?

  • Total Double/Triple Rare (Green) collect since session begin
  • Total Epic items (Blue) collect since session begin
  • Total Legendary items (Purple) collect since session begin
  • Total Iron bit collect since session begin
  • Some kind of affix/suffix notification/warning for farming items.

Does Auto Pickup not automatically pick up EPIC or Legendary items? The setup was the same as the screenshot above.

ā€œAuto pickupā€ and the rest of the test window is not a supported feature.
Due to the way it’s written, the list of objects must be visible at least partially on screen for ā€œAuto pickupā€ to do anything.

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Happy new year :fireworks::confetti_ball::balloon: Sleepless

Is it possible to run your tool with /basemods in its shortcut? :thinking:

Thanks as always :pray:t4:

Should be, the author adjusted the program to allow that.

Wait soooo I could say, run this with… Grimarillion or Grim UI AND play Crucible?? (like I currently do with GI etc)

Running Custom modded Crucible was specifically Grim Internals feature (and I don’t think the author has added this to DPYes) not the game’s feature so I don’t think it will work like basemod which is native Grim Dawn’s feature and can work with DPYes.

Gotcha.

(I’ve danced around this question in a couple of prior posts but thanks for giving me a definitive answer)

… Guess I’m sticking with good ole 1.1.9.8 for a while longer :expressionless:

v11 has been uploaded which adds an option to show enemy names.

There are a couple of different font styles to choose from:
image
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Edit: v11b fixes crash on launch if Enemy info was already enabled

6 Likes

The names look like squares. The language of the game is Russian.
screenshot34

Fixed in v11c

image

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Thank’s! You the Best!!