1.2 has Fog Removal in settings natively
cool thats good to know.
This is an oversight on my part, the config file only gets updated after the config is flagged as changed.
Itāll be fixed in the next update, as a workaround you can either:
- Change a config option and wait at least 5 seconds before closing Grim Dawn
- e.g., moving the DPYes config window
- Edit the
last_version
entry in the config file by hand
Hi. Thanks so much for this mod! If possible, can you add options āvisible names of heroes and bossesā? like it was in grim internals?
I created an account to say thank you. I appreciate the tool created for the game.
I wanted to ask if it would be possible to set the DPS meter values to be static instead of getting reset when idle, or if it would be possible to add a delay before resetting it back to 0-zero.
Thank you again.
Can you share a screenshot of what it looked like? I donāt have a copy of 1.1.9.8 lying around to test.
v10 has been uploaded which adds a few options to the DPS meters:
- Show a snapshot of the highest DPS (over a period of at least 2.5s)
- This is a snapshot taken for the highest total DPS, not the highest DPS for each damage type
- Option of whether to track mitigated or unmitigated damage
- Mitigated damage being the damage the target ended up actually taking
- Previously, DPYes was only displaying the damage before mitigation (Oops!)
The version number has changed format to just be a build/release number instead.
Your tool is awesome, i cant thank you enough :). Can you add some of GI features to the tool?
- Total Double/Triple Rare (Green) collect since session begin
- Total Epic items (Blue) collect since session begin
- Total Legendary items (Purple) collect since session begin
- Total Iron bit collect since session begin
- Some kind of affix/suffix notification/warning for farming items.
Does Auto Pickup not automatically pick up EPIC or Legendary items? The setup was the same as the screenshot above.
āAuto pickupā and the rest of the test window is not a supported feature.
Due to the way itās written, the list of objects must be visible at least partially on screen for āAuto pickupā to do anything.
Happy new year Sleepless
Is it possible to run your tool with /basemods in its shortcut?
Thanks as always
Should be, the author adjusted the program to allow that.
Wait soooo I could say, run this with⦠Grimarillion or Grim UI AND play Crucible?? (like I currently do with GI etc)
Running Custom modded Crucible was specifically Grim Internals feature (and I donāt think the author has added this to DPYes) not the gameās feature so I donāt think it will work like basemod which is native Grim Dawnās feature and can work with DPYes.
Gotcha.
(Iāve danced around this question in a couple of prior posts but thanks for giving me a definitive answer)
⦠Guess Iām sticking with good ole 1.1.9.8 for a while longer
v11 has been uploaded which adds an option to show enemy names.
There are a couple of different font styles to choose from:
Edit: v11b
fixes crash on launch if Enemy info was already enabled
The names look like squares. The language of the game is Russian.
Fixed in v11c
Thankās! You the Best!!