are you writing this from scratch?
Or some how porting this from Titan quest?
are you writing this from scratch?
Or some how porting this from Titan quest?
I love my GoMule stash for D2. Canāt wait to start using this !!!
Thanks a lot for all the effort you are putting into this !!
This looks awesome. I always tend to hoard in these games and this will help immensely.
Canāt wait!
meet your arch nemesis
I am writing this from scratch, there is not really any TQ tool to base this on.
The closest would probably be TQVault, which is written in C#. I do not actually think that there is much to take from there as we store the data completely differently (I use a database), it might maybe have helped a bit with the stash format (but by now this no longer is the case, as the format changed completely) and maybe the ARZ files, but for those I had the description and writing something to decode them is easy enough.
Thanks, you are welcome
Added the item details
While doing so, I did notice that I get 0 minimum physique / cunning / spirit for all items, while GD still shows them and so does GracefulDusk.
Any idea if something changed there ?
GrimARZ also extracts them as 0, so I assume the tags / logic changedā¦
Looks fantastic. I only can say thanks, that you are doing this work. Iām very glad that modders like you help the other players to have the best possible gameplay experience. Highly appreciated.
Thanks, I am getting pretty close to where I wanted this to eventually be. The one thing holding it back - and definitely still missing - is the new stash and char savefile format.
Does anyone have any info on what the new stash format is ?
Something like the first post here for the new format would be highly appreciatedā¦
Has anyone looked into the format yet and made some progress ?
Records/Game/<itemcostformular equation dbrs>
Just follow the itemcost path in the items and read the equation for them out of the itemcost file and calculate it for each single item.
This way you could also show their value at the vendor for both selling and buying
thanks, had sorted that out by now, but do not get the exact values somehow. I guess my understanding of what each variable in those formulas is, is not quite right (even when a formula is only using the ones I thought I definitely understood, like item level etc., not some of the more obscure ones)
Is this safe to use with HC Cloud Saves?
I actually have no idea. Never used cloud saves. I am accessing the local files, so never considered the cloud.
Will have to check, presumably there are some local files even when using the cloud.
This looks awesome, subscribed to thread. What an amazing effort here, good job!
Yes, thank you mamba. This is a fantastic tool, one to go down in the annals.
just curious, does your stash run a similar code to the one in the CW forums? I can see yours is definitely more complex and visuals are there. howās the progress so far? still stuck and trying to find the files?
Still working on some features, but the big one still is the new stash format. Have not yet tried to tackle that, was hoping that someone else does (and have other things to work on).
Worst case, Crate will hopefully provide some info once the game is released, then it should only take a short while to add the format.
There is one other tool I am aware of for editing stashes, none for additional storage. I have no idea what its source looks like though.
Given the tool, I assume it is written in a different programming language (as it is a .exe) and it appears to be a very rudimentary version of mine.
We obviously share the file format (as it is defined by GD), but the code will be entirely different otherwise. Mine extracts the data from GDās database.arz into its own database, the other uses some custom text files for its data (which contain a lot less info, so the tool could not provide the same item info as mine). It will also need a new version for every GD build to add the new items, while mine only needs to import the new database.arz (unless they change something internally).
It also does not have any of the other features of mine.
Iād say the sources are entirely different, we only use the same save format, as that is defined by GD and nothing we come up with.
If this does not sound like the tool you were thinking of, please PM me a link
Yes it is the tool you are referring to. I checked the coding language and it seems they are different indeed. Interesting the save file is same.
I tried to look at new stash format. It seems that they hidden or recoded probably due to anti piracy reasons. Maybe ask SoulSeeker on how he did it? Seems like the TQ defiler share some similar DB code.
It has to be the same format because it has to be the format GD uses, so GD defines that format. If GD cannot read it, then that is a problem
The tool you guys are talking about is actually not editing stashes but creating new ones.
Iām not going to post any information on how that is possible as crate otherwise will punch me
It is written in C# so itās not that much different as Java and C# share similar or nearly similar syntaxes.
hey Elfie man, whatās up?