I’ve install the latest version of GDTH and I’m using steam. When I run both, I’m unable to move at all. Environment animations are also stuck. I can open menus and character stuff but nothing else.
I’ve tried running GD in Borderless/Fullscreen etc but nothing works. Any ideas?
Only parts of the memory are shifted in the GoG version. The basic parts are identical.
That’s why some (or most of the features are also working for the GoG version. Only stuff like spawn items / npc’s isn’t working… (yet!).
That’s weird. Are you running Grim Dawn v1.0.1.1 and GDTH v5.18?
Hi Immor, thank you for your hard work, this trainer is really amazing!
I would like to mention it, that changing the skill levels above the normal max. rank (example 12/12 -> 22/12) maybe doesn’t work properly. If I want to change the skill levels the trainer can manipulate the skill levels (example 22/12) but when I exit the game and later I play again it doesn’t save the skill levels and I have again only 12/12 skill and 10 available skill points. If I changed 2 skills than I have 20 available skill points after relog and so on. I hope you can fix it in the future and I use Steam version of the game. Sorry for my bad english. Have a nice day.
That is because a skill does have 2 limiters for the final skill level. The first is the range of the skill itself and the second is for skill levels from equipment.
So if you change a skill, for example, ‘Storm Totem’ (lvl range = 0-16 [base] + 0-10 [equip]) to 26 and restart the game, the game assumes that you’ve maxed the base skill lvl and have 10 additional skill levels on your gear. Since you don’t have those additional 10 skill levels on your gear, the skill level gets reset to 16…
As long as you don’t really have those additional 10 skill levels on your gear, you’ll have to manually manipulate the skill level to your desired value each time you log onto this char again.
Indeed, I’m actually working on something very similar. At the moment, my biggest problem is my very limited free time.
Unfortunately, it is absolutely impossible for me to say how long this will take and in fact I’m not even close to something that I would call a ‘stable working solution’.
Long story, short. Quest manipulation is something that I am playing around with for quite a long time but you should not hope on an implementation of such a feature within this year.
I’m using latest version of Grim Dawn (steam) and GDTH. I tried to change the spawn rate but it simply didn’t work. I don’t know what more details can i give. Previous versions of trainer it worked fine, no problems. Is just with this new version that I can’t get it to work.
I was a lv62 and I changed my level to 62-75 a few times, the exp till next level is growing to a very large number each time when I change my level, welp, I want to level up normally. Also spawn item didn’t work, it says ok but it didn’t appear in inventory,
Every time i run GDTH it freeze my character, but i can still open menu.
after poking around, i think it is because of the "Game speed " setting, because when my char freeze, i try to move that up and i can move again, but if i set it to normal i freeze again.
My temporary solution is :
Didn’t work for me, it freezes the same, but it seems you’re right because if I set game speed higer, freezes start to disappear. The higer speed multiplier - the less freezes.
Firstly I would like to say that the trainer is amazing and even though the occasional freeze issue is encountered, it’s usage is phenomenal. However, there seems to be another bug present, when the trainer is on, if I try to craft an item, it creates 3 items. If the components are available, then 3 items worth of materials are used, otherwise the extra copies are created without using any mats.
Awesome work right there pal, there is a couple of featurs I’d like to request tho,
A way to edit enemies health pool% (ie: 45% extra health)
Edit %chance for better loot
Edit enemies damage reduction
I’d recommend a new feature too, that is a Custom Loot Filter for gdth (like PoE filter).
I saw a video of Ceno on youtube discussed about that it was awkward when farming with a bunch of trash green drop on the ground, especially when looking for end game gear with rare prefix or affix. I also recommend filter for components and vital essence (turn them on or off).
Hope you can add this feature to your work for next patch! Thank you.