The problem is that GI has features that GD will probably never add, like Speed control (up to 3x), which is in itself a great addition. Even just bumping the speed to 1.1x makes it feel much less sluggish.
They’ll obviously never add custom teleportation points either, given they’re cheating of a sort.
Doubtful they’ll have DPS counters, which are great for testing actual damage between weapons/skills/devotions which may not be immediately obvious from the sheet stats.
There are so many small little benefits exclusive to GI that still make it very worthwhile, like locking day/night cycle, increased reach for auto-pickup etc etc.
The GI healthbars with debuffs and only for significant enemies with nametags and the buff/debuff tracking (with how much damage a DoT is dealing and magnitude of slow effects etc being displayed) is what makes it a massive improvement to the game for me.
Above all else it’s the nametags that I wouldn’t ever want to miss, with how important it is to see immediately what heroic types (or rather answering the question if there is any arcane or timewarped thing running around) you’re walking into if there’s a lot going on.
The custom teleport locations do in fact feel like cheating, although in case of Steps of Torments it’s much closer to a work around for Crate forgetting to put a waypoint closer to the entrance.
That’s not a problem; that’s a feature!
But you can disable it by editing the GrimInternals.ini file.
Search for “AlwaysShowBossName=True” and set it to “False”
I see you can choose to have two info boxes, but how do I pick which info goes into box 2? They all just go into first box for me by default.
Is there a way to make the dps counter track more than only the last second of damage? I want to compare different aura setups at target dummies to see which can sustain the highest dps over several minutes.
Playing with GI is so much more enjoyable to me. The monster health bars are way more visible, and most importantly those of the boss monsters. I simply want to spot boss monsters at first glance, not searching with a magnifying glass after that unimposing star among a bulk of monsters. Seeing dps and cooldowns is a qol improvement and I love setting my game to a specific time. One of the best things in GI is the autoloot function with the wider range than the Vanilla game has and it also picks up rare items. Farming is so much faster without having to click on dropped items all the time. So, there are many reasons for this mod being useful and there seem to be many players that use even more mod features than I do. Thanks for all your work and keeping this mod updated!
This mod is incredible. Thank you. I have one question though, is it possible to move the box that displays kills, items looted etc. from the left side of the screen? Sorry I don’t know what you would call it, I guess infobox?
Also curious why green items are autolooted but blues aren’t?