[Tool] Map decompiler

Link updated! :slightly_smiling_face:

Is there any chance the decompiler can be improved to remember the path mesh of the level files. Has anyone tested to see if the auto generated path mesh is sufficient to not impede gameplay with pathing bugs?

Since this tool has not been updated for a long time, it is no longer applicable to GD 1.2.x.x
Now upload a map decompiler program improved by Chinese players based on the original work for mod enthusiasts to try.

GD_MapDecomp_240105.zip (10.8 KB)

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