I can give you a little feedback if you don’t mind. Is it a 1.3 build? Because if it’s not then this wps pool is a bit of a mess - your Upheaval will have very little room to proc and at the same time your wps pool is lacking if you want a full wps build. Another note is that this cc res can get you killed especially if you are trying to push the timer. Well if not killed then slowed down for sure. But overall not a bad idea to go regen there. Wps pool and cc res need fixing tho.
P.S. this medal is a very unreliable source of flat rr in my experience.
I get what you are saying.
WPS: This is 1.2.1.6, but the only WPS is feral, which i just put one point for testing (tbh i did not see any major dif.)
medal i agree, flat rr is not very helpful and overriden by Doom Bolt’s flat rr. I just used it for a bit of AS and LL (>=10% more LL)
CC, the key difference is freeze (-30%) and trap (-40%). Moosilauke melts due to low chaos res. Benn’jar trap>sunder>nuke can be tanked from full hp even in SR36+. Set’s full CC res. also helps (and makes the Aeon’s extra CC a bit of an overkill imo). Crate was surprisingly easy.
Other than that, I found this build’s cases with <2k armor a bit fragile in phys damage (Calagadra mainly), but I am not as good of a pilot as you. Anyway, both cases are viable imo.
nope, you have Seal of the Void from weapon component and Shadowflame from shoulders
Even if build is tanky enough to survive the cc-lock it’s still hampering build’s clear quite a bit. Aeon is great because it gives you double Doom Bolt proc which is a pretty big damage boost (as well as more DG uptime).
Sure, but there are levels to how you can min-max the same build and I feel like your spec is not quite there yet, no offense. It’s a viable way to do it if you want to play deep SR but it has certain gaps (nothing that can’t be fixed tho).
Build used to have both War Cry and Wendigo Totem in previous versions. Wendigo totem is absolutely useless here, while War Cry is only useful if you are trying to push SR deeper than 36. So basically your changes are a step back.
Also “of Nature’s Bounty” almost never drops on a Gollus ring so your items are also not realistic:
Last year I spent ages trying to farm a Gollus ring with those affixes.
I did get a “Vigorous of Nature’s Bounty”, and then gave up. Got the “Aggressive of Nature’s Bounty”… months later on a completely different character. Ended up using that ring on 4 different characters, it is never leaving my stash. Seeing those odds makes me appreciate it all the more.
If you can’t bother both writing in English and understanding English and you don’t really understand well enough how and why these builds work the way they work I think there is no point of having a discussion anymore.