⭐ Top 20 Softcore builds, ft. HC approved section from RektbyProtoss! [1.2.0.5] (An Onion)

It seems several sources of physical resist have been removed, replaced with +armor, or moved to constellations/gear that you wouldn’t normally pick up on a tanky melee character. Since this makes melee characters less tanky, they also lowered enemy physical damage by [AMOUNT_NOT_FOUND] to try to offset it a bit. In general, I’m gonna trust that they know what they’re doing and that this is a positive change that will leave melee mostly untouched while making squishies less squishy.

I don’t think this will be a net “nicer to melee players,” though.

Hi, whats the most updated top1 korba trickster? im kinda confused, there’s two of em.
is it the one with kaisan’s ammi or the heart of the mountain amulet? thanks! grimdawn#1 :smiley:

2nd post by Lee is the one updated for 1.2++ ⭐ Top 20 Softcore builds, ft. HC approved section from RektbyProtoss! [1.2.0.5] (An Onion) - #2 by mad_lee
although you’d need to ask for additionally direct updated versions, if changes was made later after that post in the last 1-2 incremental patches

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Strange question - of all these builds, which is the best for beating Callagadra?

In case it matters to you, I will just say that Korba is no longer considered the #1 build by the people that created this list - this is mentioned in the thread at some point. I’m sure @mad_lee will give you a steer towards the current top tier.

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Probably Ludrigan or Pyran

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Thank you so much grimbros!
@Gnomish_Inquisition
@Toxophilix

1.2.1.6 hit Korba’s in particular pretty hard and directly.

  • Korba’s Fury Set: increased % Health bonus to 16% and added 60 Defensive Ability bonus. Reduced Cooldown modifier for Ring of Steel to -1s.
  • Korba’s Decapitator: reduced Cold damage to 16
  • Korba’s Frenzy: reduced Cold damage to 16
  • Korba’s Hood: removed Cold damage

Although some positive Nightblade changes may help

  • Amarasta’s Blade Burst: increased damage scaling with rank
  • Lethal Assault: increased % Acid and % Cold damage scaling with rank to 87% by rank 12, 160% by max ultimate rank
  • Blade Spirit: reduced damage scaling with rank
  • Ring of Steel: now hits with both hands when dual wielding melee weapons. Reduced Pierce damage scaling with rank.

Some minor Shaman bonus

  • Oak Skin: increased Armor scaling with rank to 140 by rank 10, 280 by max ultimate rank and increased Defensive Ability scaling with rank to 128 by rank 10, 258 by max ultimate rank

And some unclear physical resist rebalancing (some of these are in the most recent Korba’s meta build, some are not)

  • Monster Physical damage has been further reduced to compensate for additional player % Physical Resist tuning. Monster Internal Trauma damage has received additional penalties, previously had none.
  • Dual Blades: replaced % Physical Resist with % Armor
  • Lotus: replaced % Physical Resist with 25% Reflect Resist and 20% Health Regen. Increased % Increased Healing to 20%.
  • Nighttalon: added 3% Physical Resist
  • Stag: replaced % Physical Resist with 10% Armor and increased % Bleed damage to 65%
  • Wraith: added 3% Physical Resist

Long story short, I’d imagine Korba’s being on the tier list is more of a placeholder at the moment. As Toxophilix mentioned, it probably shouldn’t even be listed as first place in 1.2.1.5. I have no idea where it will end up, but I hope it remains strong since cold Nightblade+Any is my preferred way to play.

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banana said it hasn’t been nr 1 for a while iirc
and while i can’t state it from a top20 builder perspective, i doubt the patch notes hit it as hard as you/we think, simply because people tend to overestimate the number effects in general. Something gets slightly reduced = “went from nr 1 to nr 50”/#deadbuilds, missing all the stuff that was compensated (and i don’t recall Lee or Banana decrying korba nerfed to the ground during ptr either)
And if it really hasn’t been nr1 since 1.2.0.5, it’s hardly significant if this round made it drop from 25th to 26th either, - much less so if most of that displacement comes from other builds being massively buffed and totally shifted landscape anyway

PRM? is a great example, went from highly unimpressive if not disliked skill to one of the “strongest”, (last patch or the one before), to the point of basing drain essence/foi/AAR buff requests off it in 1.6
that’s a relative huge change for a single skill “over night” in recent times/post top20 list

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Yup, I’m no authority to debate anything on the tier list. Just documenting what happened to my most recent favorite build in the most recent patch :slight_smile:

Here’s hoping for the return(?) of Frenetic Throw. Would be neat to play that one again.

already here, 1.6 added vit RR to NB, so naturally reaper became busted and saw several #deadbuild nerfs during ptr, that the folks managed to claw back a bit before going live

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27 posts were split to a new topic: V1.2.1.6 Impact on Deep SR Clearing

Old Korba build still kicking ass. Just finished the build few days ago.

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Barrelsmith Sorceress 1.2.1.6 Update

During the test patch I decided to try a different approach with this build. Rune armor of Ignaffar got buffed with more hp so I took that and went for hard capped Improved casing and Ignaffar gloves. Plus freshly buffed Harp turned out to be a perfect fit here. Despite less %damage on paper build became much stronger overall. It is probably one of the strongest casters in the game right now and still one of my favourite builds.

I would say that this build would probably make the top20 had the testing been done today. Absolute beast.

<< GRIMTOOLS >>

1.2.1.6 Crucible Gladiator 150-170 no buffs/no banners 4:07 run

1.2.1.6 Ravager 57 kill (OA augments)

1.2.1.6 SR 30-31 4:15 run

1.2.1.6 Callagadra 1:56 kill

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