It seems several sources of physical resist have been removed, replaced with +armor, or moved to constellations/gear that you wouldn’t normally pick up on a tanky melee character. Since this makes melee characters less tanky, they also lowered enemy physical damage by [AMOUNT_NOT_FOUND] to try to offset it a bit. In general, I’m gonna trust that they know what they’re doing and that this is a positive change that will leave melee mostly untouched while making squishies less squishy.
I don’t think this will be a net “nicer to melee players,” though.
Hi, whats the most updated top1 korba trickster? im kinda confused, there’s two of em.
is it the one with kaisan’s ammi or the heart of the mountain amulet? thanks! grimdawn#1
In case it matters to you, I will just say that Korba is no longer considered the #1 build by the people that created this list - this is mentioned in the thread at some point. I’m sure @mad_lee will give you a steer towards the current top tier.
1.2.1.6 hit Korba’s in particular pretty hard and directly.
Korba’s Fury Set: increased % Health bonus to 16% and added 60 Defensive Ability bonus. Reduced Cooldown modifier for Ring of Steel to -1s.
Korba’s Decapitator: reduced Cold damage to 16
Korba’s Frenzy: reduced Cold damage to 16
Korba’s Hood: removed Cold damage
Although some positive Nightblade changes may help
Amarasta’s Blade Burst: increased damage scaling with rank
Lethal Assault: increased % Acid and % Cold damage scaling with rank to 87% by rank 12, 160% by max ultimate rank
Blade Spirit: reduced damage scaling with rank
Ring of Steel: now hits with both hands when dual wielding melee weapons. Reduced Pierce damage scaling with rank.
Some minor Shaman bonus
Oak Skin: increased Armor scaling with rank to 140 by rank 10, 280 by max ultimate rank and increased Defensive Ability scaling with rank to 128 by rank 10, 258 by max ultimate rank
And some unclear physical resist rebalancing (some of these are in the most recent Korba’s meta build, some are not)
Monster Physical damage has been further reduced to compensate for additional player % Physical Resist tuning. Monster Internal Trauma damage has received additional penalties, previously had none.
Dual Blades: replaced % Physical Resist with % Armor
Lotus: replaced % Physical Resist with 25% Reflect Resist and 20% Health Regen. Increased % Increased Healing to 20%.
Nighttalon: added 3% Physical Resist
Stag: replaced % Physical Resist with 10% Armor and increased % Bleed damage to 65%
Wraith: added 3% Physical Resist
Long story short, I’d imagine Korba’s being on the tier list is more of a placeholder at the moment. As Toxophilix mentioned, it probably shouldn’t even be listed as first place in 1.2.1.5. I have no idea where it will end up, but I hope it remains strong since cold Nightblade+Any is my preferred way to play.
banana said it hasn’t been nr 1 for a while iirc
and while i can’t state it from a top20 builder perspective, i doubt the patch notes hit it as hard as you/we think, simply because people tend to overestimate the number effects in general. Something gets slightly reduced = “went from nr 1 to nr 50”/#deadbuilds, missing all the stuff that was compensated (and i don’t recall Lee or Banana decrying korba nerfed to the ground during ptr either)
And if it really hasn’t been nr1 since 1.2.0.5, it’s hardly significant if this round made it drop from 25th to 26th either, - much less so if most of that displacement comes from other builds being massively buffed and totally shifted landscape anyway
PRM? is a great example, went from highly unimpressive if not disliked skill to one of the “strongest”, (last patch or the one before), to the point of basing drain essence/foi/AAR buff requests off it in 1.6
that’s a relative huge change for a single skill “over night” in recent times/post top20 list
already here, 1.6 added vit RR to NB, so naturally reaper became busted and saw several #deadbuild nerfs during ptr, that the folks managed to claw back a bit before going live
During the test patch I decided to try a different approach with this build. Rune armor of Ignaffar got buffed with more hp so I took that and went for hard capped Improved casing and Ignaffar gloves. Plus freshly buffed Harp turned out to be a perfect fit here. Despite less %damage on paper build became much stronger overall. It is probably one of the strongest casters in the game right now and still one of my favourite builds.
I would say that this build would probably make the top20 had the testing been done today. Absolute beast.