TSS Druid need improvement

Hi, I’m currently working on a TSS druid. Here I want to improve it’s dmg and need advice from you for developing it to reach my goal below. May be if it’s really work and make me satisfy. I’ll make a guide.

This is my devotion, skills and gear : http://www.grimtools.com/calc/94ZDkaV7
[press S to open mastery skill tab]

I’ve tried many set up(skills and devotion), but the performance don’t outstanding from other that much. I want suggestions from you with reasons why that why those blah blah.

Here is the 2 vids about taking Tempest(#1) or Widow(#2). They are both 1 min 15 sec to take down a Fabius at Ultimate. I never get better time than 70 secs.
Fabius Test#1
Fabius Test#2

My goal is about 30-50 secs around that. I realize that lack of -X% to a resistance is really a problem beyond end-game build dmg output.

So I don’t know how long it takes to kill Fabius in 1.0.0.9 from average good druid build. If there’s any better time and reach my goal. I want to learn them.

PS. I can facetank Fabius with Mark of Apostate, Oleron’s Might, Wendigo Totem and devotion(Turtle, Behemoth, Chariot of the Dead). Those are main things I want to stick for the build. Without them I don’t really think druid can endure that nemesis alone.

Would this suit your needs? https://youtu.be/y1_sqkKM0bU
http://imgur.com/KzcQSYb
http://grimcalc.com/build/1009-QaZreO

Basically just focus on the lightning aspect because it’s the only thing Shaman is good for and abuse tempest devils and mirror with high cdr.

This crushes Gladiator btw, did even more so before the nerf to the crucible cdr buff and >50% uptime on mirror :cry:
Can kite Maiden + Fabius around your banner and give them a seizure trying to path around the banner and totems. Need to react very fast to immobilize with nullification because it gets destroyed very hard if surrounded with mirror down.

This is my druid, stat
https://grimcalc.com/build/1008-9WjZDb (video’s grimcalc)
https://grimcalc.com/build/1008-07LCdD (more movement speed, 135%)
Sobertooth’s build is faster to kill Fabius.
I suggest that you bind Reckless Tempest to Wind Devil, because each Wind Devil procs Reckless Tempest.

http://www.grimtools.com/calc/rYZeGv28
My take on making crucible-viable druid. Unfortunately it failed even on challenger wave 150, at least without god-pants (probably bysmiel sect is the best, since our hp is main defense and bysmiel would also let me take mutated scales). In-game vitality resistance is at 82% with corpse dust, might want to use soul shards depending on rolls. Aether is 76%, I think.
Finding fabius proved to be somewhat hard. I went dangerously low when he engaged me with shadow strike, but other than that I did not even need to pop mirror and I did not bother to stop casting during blade barrier. Took me 50 seconds.
Explanation: This is a take on crucible, so this build needed sustain. Unfortunately we are neither occultist, nor spellbreaker, so I had to get my heals somewhere. I did not want to lose maelstrom, so I went for closest and cheapest stuff. Wendigo and dryad means that with this build raising HP also means raising sustain. With triple maelstroms from wind devils, cold is the dominant type of damage in build. I was left with pants, boots, gloves and medal as defensive slots (other slots have things just too good). Might be possible to replace boots with something better and use oleron’s blood for reduced damage, but I have enough buttons to push as is (don’t even use nullification). Overall I just tried to do something with crippling weakness to physical damage (Iron Maiden is the most dangerous enemy for me). So I grabbed gloves with armor increase, pants, fitted scaled hides, grabbed boots and medal with defensive procs. Toxic Gas Cloud is good, but with lots of stuff going on, you can lose track of them and enemies need to stand in clouds to recieve fumble. Also hard to distinguish it from other poison clouds.s

TSS is more of spellbreaker skill

Lightning focus means going Sorcerer/Warlock

No idea why people go Druid just cause of one item set

EDIT:

I know TSS Druid is good but spellbreaker and sorcerer would be better routes

exactly! kinda regret now that i went druid… its not bad but an sb could have given me more damage . wind devils really suck… its a newbie trap and I have fallen for it! :rolleyes:

Wind Devils seem to be worse than Blade spirits, could be my imagination thought. But they are really bad

The skill line is unimpressive save for Maelstrom, the Raging Tempest modifier is practically useless

Because InkOsk132 is asking about Druid.

And it’s been established that due to lack of RR Sorcerer and Breaker are much better

Even the kill times of TSS Breakers are better than the best Druids

Simple reason is that Druid lacks the RR

Thanks for the idea. I change amulet to Celestial Stone of Halakor(I think it’s more dependable) and some skills. I focus the points in Maelstorm to 12/12 (cuz it’s can summon 3) and put 1 left in storm totem. I get better time around 40-45 secs.

I understand the point that druid is lack of RR. Especially -X% resistance.

Trozan’s Set is like the only set design for druid, but don’t solve the main problem above.

Anyway I want to play TSS druid for long time. So I had a chance to play it. I want to get it to the best as it could.

What’s with all the Wind Devil hate? Sure, it’s probably not damaging enough to carry a character through Ultimate by itself (though with all three out at once it might start getting somewhere, even though you’ll still need other attacks on top of it), but it procs things reliably, provides Slow and Impaired Aim, and the Reduced Elemental Resistance you get is hardly terrible by any means. :eek:

Main deal with Wind Devils (at least for me) is that they tend not to focus on single enemy going all over the place AND resist reduction they inflict lasts for 1 second only, so you can’t be sure that RR is inflicted.

I guess I’ve just never really found it a problem myself - in cold builds, most enemies are usually slowed enough that they struggle to get away from them in the first place (not to mention that a lot of them love standing completely still anyway), plus given the fact that you can have three of them out at once and they can all be directed with Pet Attack, I’ve never felt like they were totally out of my control.