Underpowered Builds

I’ve been trying several different types of builds in the forums. Every single one is seriously under powered. Normal monster, not much issue. But any bosses it’s taking 5-10 minutes just to take it down. Like this build:
http://www.grimdawn.com/forums/showthread.php?t=30989
I’m using this:
https://grimcalc.com/build/1009-YrPAwc

It’s melee with shield. I got the highest one handed weapon i can find. Always searching for a better one, including all others. Crowds i can hack through. I’ve even had pretty large crowds 20+ and still come on top. But again, the bosses (and even lessor enemies) it takes a very long time to kill. Even the worst builds in POE isn’t this bad.

So out of many different builds, every single one weak against bosses and strong enemies. HELP!

That build was adequate when crit was meta, a long time ago. Next time chose something recent or at least recently updated

If you’re so eager to make working Blademaster, try using 100% armor piercing (for example, Dermapteran Claw + Blades of Naddan) and use Cadence (+blitz, if you like).
You see, if you go 1h+shield, you literally MUST use Cadence and probably, Blitz. It’s way too powerful skills for that setup.
If you want to use Blade Arc or Forcewave, you should use two-hander. But then, you dont need Nightblade, probably.

And no, dont go crit with 1-h+shield. It’s not worth it!

There are so few builds, it’s not even funny:
http://www.grimdawn.com/forums/showthread.php?t=48165

POE has far more builds in just one class than all of them combined here. Pretty hard trying to find a build that actually works.

Thats just crazy talk, POE usually has two builds, sometimes three

Judging build diversity in this game by just looking at the build compendium is a disservice to the build diversity in this game since a lot of builds don’t get posted there.

I even have some builds that beat Ultimate and killed Nemeses with ease and they are not in the build compendium.

Also, Blade Arc is crap with 1H + shield. It works much better with 2H weapons due to the higher base damage.

LOL. Even the necro of poe you can find well over 10+ different builds, including mine.

What are the good or even OP builds here? including starting levels and up. (Something that doesn’t take 5 minutes to bring down one enemy)

If you want to go as fast you were going in POE… Get out. POE suffers, and has suffered, greatly for its “speed meta”. We don’t want that BS here.

The classes and builds section only advertises builds. It’s basically an excellent indicator of what the current meta is or which skill/gear combinations work well together, as well as build possibilities.

Not everyone has the time or inclination to create threads in that section. While you should applaud people who took the time to do so, you are giving them too much credit if you think they represent all of the rest of us.

Deathmarked, Doombolt, SnB, Poison Witch Hunter, SS-breakers, Vitality Conjurers, PS Druids, AAR/Dev Sorcs, CT, Bleed Warders, …

…yeah, basically nothing I guess.

^This. I’d post many more builds if I thought it was remotely worthwhile for me to do so. It isn’t. Edit: Each writeup takes me about 6 hours to put everything together (including recording/editing video clips), on top of the 18+ hours to make a character. So a day per buildpost. Not worth it.

There are still LOTS of good builds in GD. PoE may have more, true, but compared to many other ARPGs, GD has spectacular diversity still.

Cadence Witchblade, poison Witchunter, vitality Conjurer are ones i can recall. The first two also have incredible scaling with items. They are still good with bad gear, but with good gear they’re just amazing. Witchblade is almost unkillable tank with decent damage, and WitchHunter deals tremendous damage (both AoE and single-target) while still having great HP regen and some defences.

Yea, guess Grim isn’t near as active as POE.
I really liked titan quest. It’s frustrating trying to get a decent build and I haven’t even broken level 30 yet.

It’s a pretty big learning curve to a titan quest type game again. Really hard trying to find what really works and what doesn’t. I appreciate the people that have posted builds, but many are a bit old now.

Thanks for the info. I will look into this. Thank you very much.

Sorry, can’t perceive you as an adequate person when you come to the official board to tell everyone there are no builds.

If you do want to know though my vote is for poison DOT witch hunter with transmuted DEE and shadow strike. I suppose it can kill all bosses naked - that set of skills does not need anything to faceroll. DOT is also one of the simplest playstyles over there. S&B commando and witchblade are also very simple and should work for you. Savagery warder. Callidor tempest sorcerer. Vitality conjurer.

If you go take a look at YouTube vids you will find a goldmine of people running builds that don’t take 5-10++ minutes to kill bosses etc

With you not having surpassed level 30ish I would say your experience with the game is extremely limited right now. I can take any mastery and have it killing any boss from the beginning of the game to your level range (Around Arkovia) in a minute or less to no more than a few minutes depending on the build.

All it takes is a working grasp of the mechanics and how to effectively make early builds. And this can be achieved entirely self-found.

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Looking at the Classes, Skills and Builds forum. Counting 264 pages. Finding 20+ proper builds on the past few pages alone. Scratching hat. Wtf man?

PoE might have even more builds, but as already mentioned, GD is full of viable possibilities. More than in almost any other ARPG. The build Compendium only shows a small margin of the builds posted here, not even thinking of the builds never posted. Many of us don’t write down some of the most powerful builds, due to various reasons.

Just take yourself some time and browse through the Build forum. There are many interesting ideas and ways to play the game presented there.

So you are basically saying that you did not get full satisfaction by learning a new game. I have never heard about learning supposed to provide full satisfaction on a constant basis. You may mix things up with consumption.

Grim Dawn is about experimenting, which means trying and failing, and then learning from that point onwards, trying again, testing, improving etc. And while it may be relevant to compare the game with some others, I wouldn’t recommend to do this too seriously: GD and PoE have too much different core mechanics I think to make much sense out of a straight comparison.

Just experiment stuff, keep what is working and drop what is not.

I always go with the tankiest builds first in that sort of game, giving me some time to check out how the abilities and monsters and everything work. Why and how there could be people to rush the game the first time they play it with experimental builds, especially those who then come back straight away to complain that “it doesn’t work”, is beyond my understanding. Grim Dawn is far from being flawless, but if you hardly manage to get your builds over level 30, I don’t think that the game is the main problem here. If you have played TQ, you should try first to go with a very classical build like the equivalent of a conqueror, until you are more comfortable with the environment and all the options around.

The game is not supposed to provide all the builds options with a perfect balance of attack and defense. You are supposed to find those you are comfortable playing with. That’s different.

There is plenty of build ideas in grim dawn. I’m quite fussy when it comes to making a build, if I can’t facetank all content without deaths then I delete the char or try again, mainly due to prefer clicking less as I have bad fingers.

I have made countless characters that can clear gladiator with ease and kill bosses so easy at the same time. There is still so many I have planned but don’t have time for because grim dawn has so much build choice.

It’s pretty funny that you mention TQ since that game had far less build diversity than GD. The inter-mastery synergies were far weaker, some masteries were outright weaker than other, some damage types were unusable in a serious build etc… Of course I haven’t touched TQ:AE and I’ve played so much Underlord and Soulvizier that my memories of the base game are blurry but still…

Also the build compendium is not a good representative of build diversity, many great build archetypes don’t have an entry in there at all and many of those that do have one are outdated. Many entries are also showcasing how to pull off neat but niche concepts, for general build advice you’re better served just making a thread.

More than that, build threads are a commitment especially to active members of this community. You are expected to keep that build updated, to answer questions people might post in your thread and constantly refine the build as the changes come and go. You have to deal with both praise and criticism, offer advice like to that odd player who never seems to get anything right, and actually play that build (at least occasionally) even when you just want to move on and do other stuff.
I suppose you can just stop and let the build thread die, but you’d have to deal with having wasted your time for nothing and the occasional “does this build still work?” post to remind you of that.

As much as I admire people who can make this work, I definitely don’t envy them.