As I’m sure Xbox players will be eager to hear, we have a hotfix on the way with additional fixes.
As of now, I’m pleased to report that the plan is for v1.1.9.5 to got into certification this week, which should have quick turnaround assuming no blockers arise.
We appreciate your patience in getting these out to you!
For those eager for upcoming balance changes, we want to get those into the playtest branch in the near future, but the critical nature of these bug fixes meant that we did not want to cut playtesting short to address them. Stay tuned for v1.1.9.6.
V1.1.9.5
[Xbox]
- Fixed a crash which could occur when landing a critical hit with a high level character.
- Fixed a crash which could randomly occur when loading new areas.
- Fixed a crash which could occur when exiting the game.
- Fixed a bug where Merits would fail to unlock higher difficulty levels.
- Fixed a bug where left/right sound channels were reversed when playing certain game sounds.
- Fixed a bug where some sound effects were played at a louder than intended volume.
- Fixed a bug where using skills very close to some targets could result in graphical glitches.
- Fixed a bug where UI search boxes would not work properly with non-english text.