It’s been a while since I saw that Wildblood Crusher, then looked at the skills in Shaman and Occultist and noticed a lot of Vitality/Bleeding synergies. I planned the build a few weeks ago. Now I have all necessary gear and a toon. The bbuild didn’t work as I initially planned, but I’ll cover that later.
Please keep in mind this build is more of a case study then a proper top-tier build. You will not be breaking killtime records or farming crucible with it. Though I haven’t tried the latter, it may actually be Gladiator viable, but the clearspeed is not as fast.
So, what I have (all buffs and Savagery up, no procs):
Grimcalc (with +skills and devotions):
http://grimcalc.com/build/1006-ae3wyU
Gear (my choice / alternatives):
Weapon - Wildblood Crusher + Hollowed Fang (vit conversion + ohshit-skill)
Head - Eldritch Gaze / Bloodrager’s Cowl + Leathery hide (we have no stun resist sources)
Shoulders - Wildblood Mantle + Silk Swatch (we lack pierce res) / Bloodfury Spaulders
Chest - Dread Armor of Azragor / Fiendscale Jacket / Bloodrager’s Coat + Chains of Oleron (we lack OA massively)
Legs - good Dreeg-sect Legguards / Boneweave Leggings / Chausses of Barbaros + Scaled Hide
Feet - Boneshatter Threads + Mark of te Traveller
Hands - Voidsteel Gauntlets / Grasp of Unchained Might + Consecrated wrappings
Belt - Wildblood Girdle / Guthook belt / Boneweave Girdle + Rigid Shell
Amulet - Bloodrager’s Gem / Deathbound Amethyst + Dread skull
Medal - Mark of Divinity / Badge of Mastery with +Savagery and something useful + Dread skull
Rings - good MIs (Cronley’s are the best), preferrably one Incorruptible and one with Stun resist.
Relic - Solael’s Decimation
Augments (I will only cover weapon and jewelry, as armor is pure resist fillers):
Weapon - Potent Essence of Ch’thon / Potent Oleron’s Fervor. I chose the first since I went Vitality path, and because of additional res reduction
Amulets/Rings - Mogdrogens Sanctity if you need elemental resist (and you will probably need it), Overseer’s Gaze / Survivors Perseverance for Aether resist, Survivor’s Ingenuity if possible (we need that OA).
Pros:
- Huge health regen (~700hp/sec without procs, + ~1300 from Wendigo)
- Huge phys resist (I have 29% with Savagery up, you can have 31% with better roll on armor)
- Easy to level. Disintegrates everything up to Ultimate, can be leveled as a Lightning or Phys char until 50+.
- Easy to gear. Most of the items on this toon are not BiS in any other build, and mostly quite common. You’ll easily trade those if you need.
- Quite tanky overall. The skills and devotions provide A LOT of life steal from different sources. The only boss I couldn’t facetank is The Mad Queen (seriously, that pink aura is beyound broken for melee chars).
Cons:
- Huge issues with OA
- Not the best clearspeed in Ultimate
- Lacks AoE
- Single-target damage is average
- You won’t get the synergy you wanted. See the last section.
- Some resist reduction changes (read nerfs) are on the way, so this build may be wrecked soon enough.
The general combat looks like this:
Trash - Send them Devouring Swarm, run into the middle, cast Curse of Frality+Grasping Vines, kill the ones who survived with Savagery
Bosses - add Wendigo totem to the queue
If you feel you’re not sustaining well - activate Blooddrinker. If you’re in a deep sh1t - Mark of Divinity will save you.
Fabius kill (could be faster if I didn’t forget to cast Devouring Swarm sometimes):
Conclusion:
The Wildblood set is misleading in its idea of combining Vitality and Bleeding. In fact, you will have to choose one of the two. The set items and bonuses provide sensaional amounts of +%Bleeding, but no raw bleeding damage at all. The standalone legendaries in Belt and Shoulder slots feature either raw bleeding damage, or much better +skills. Moreso, the only devotion that features both Bleeding and Vitality is tier1 Bat, that gives no raw bonuses and has, probably, one of the weakest procs of all tier1.
as a result, I have a toon with +1000% bleeding damage that does 15k ticks on fully debuffed Dummy.
The only good thing about the set is the weapon - it’s just great, it has everything you may need.
You may try to combine the Wildblood weapon with Bloodragers set, but then it’ll be a completely different setup all around, and Vitality will stop making any sense.
It’s a shame that such a great synergy on class level has such a poor support in all other aspects.
Would be happy to see the comments/suggestions on how to make Vit+Bleed great again.