[v1.0.0.8] DEE Witchblade, Dreeg Dreadnaught the Slightly Crucible God

10character

apart from resists it also adds some cool factor because it imbues our weapons with a red glow:p

Solael-Sect BiS pants? does this build utilize ADTCH at all since no % weapon damage?

Or are they mainly for resistance purposes only?

Mostly for Resistance Factor (Warding of Solael gonna give around 50-60% Aether Resist which will clear 4 Augment slot comparing them to for exemple the Arcane Legendary Pants)

thanks for fast response. Been farming for several days but hard to get those damn pants to even drop :S seems like they have <10% drop chance

I need the pants and the dreeg set lvl80 and stil got nothing…

Are this gloves not better for this built?
http://www.grimtools.com/db/search?query=Viperfang%20Grips&in_description=0&exact_match=0

Farming those pants (and every MI for that matter) is a very time consuming thing and honestly only worth it when you want to min-max.

With the set and the skill you won’t need any extra damage but the health and extra resistance from the perdition glove will be of much more impact.

is it not worth getting markovians defense?

Yup, not worth it. Overguard is only used in decisive situations and the 26% damage penalty is far too big to be worth it.

seeing as lightning resist is so important why not use rigid shell instead of scaled hide or ancient armor plate in the shoulder and legs instead? do those two components really contribute that much to survivability?

I have around 20% of lightning resist overcapped and Scaled Hide is used to cap armor absorption along with Scars of Battle. Just pop a Stormshroud potion against Valdaran and you’ll be fine. Ancient Armor plate helps increase the rather lower armor rating this build has.

I haven’t been able to get a siegebreaker to drop, can anyone suggest me something alternate to use? i don’t have any skill to bind tained eruption to atm…

thanks to the OP of this build, level 76 and clearing ultimate with ease (with an off-hand instead of shield). this build kicks ass!

I don’t think Siegebreaker drops (but someone correct me if i’m wrong). I know there’s a blueprint for it and that’s how i got mine.

I personally did run with an off-hand (the one that give about 100% Reduction in Poison duration Tomes of Wretched something) till I got my hand on Siegebreaker.

Siegebreaker got a BluePrint which will make it an extremely rare drop by itself. I personally paid someone to craft it for me (you give the person the mats + a tip (which depends on the crafter quite often it is in the form of Aether Crystals or Iron Bits. I’m personally a fan of Dynamite or Scrap).

i already answered a similar question back then so i just gonna quote myself:

Tainted erruption should be bind to DEE, if you miss Siegebreaker granted skill, i recommend to bind Acid Spray to blitz.

It is indeed a craft, tho those items can drop but this is extremely rare, obtaining blueprints is more likely to happen. :stuck_out_tongue:

damn, it being a craftable item makes it even less likely i’ll get it :(… oh well, so far I haven’t really seen the need for a shield. i’m running like this:

blitz > tainted eruption
dee > acid spray
infiinte gaze > scorpion sting
possession > giant’s blood
curse of frailty > wendigo’s mark

I should just switch acid spray/tainted eruption, then?

Out of curiosity, how much resist reduction are you getting? I’m trying to decide whether Occultist on it’s own and gear would provide a good enough amount of Acid/Poison RR for a build.

You should bind tainted eruption on gaze because it has lowest cooldown. Bind scorpion sting to blitz

Hey just wondering. Trying to start the game and deciding between DEE Witchblade or Witchhunter. Which build would you guys suggest to break and farm end-game?