Okay…this has been a long time coming - but I’d like to initiate the discussion on how to nerf the 2 most OP items in the game:
- Spite
- Chains of Anguish
Spite
Has surpassed 1.1.4.2’s rancor in every way imaginable. Better damage, better casting speed (allowing for better devotion pathing), more relevant skill points, etc.
Despite its OPness, the solution to Spite is rather straightforward IMO:
- Increase %WD penalty from -70% to -80%
- Increase TDM penalty from -50% to -70%
Alternatively, one could remove the chaos/pierce conversion mod on PB, but I personally would rather not see this come to pass, if only because it triggers my OCD need for perfect conversion.
Chains of Anguish
IMO, chains of anguish serves only to widen the discrepancy between melee/AA specs, and casters.
In its current state, the proc can be entirely bypassed by using skills like mirror/MoT/BB, etc, which will give CDR based specs an enormous advantage.
Furthermore, currently the biggest disadvantage of using chains of anguish is the reduced MS. However, this problem is likewise mitigated with the introduction of mobility runes/skills.
Hence, I propose that the penalty on chains of anguish be changed to a permanent one:
Of course this -2% value is an untested speculation on my end, but the value can always be tweaked.